Player Matchup

Betty la Bomba
Betty la Bomba
BelgianGhost7777
Betty la Bomba
Level 34
Champion Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,582 Elo+
Party 1
Barik
Barik
HollyFok
Barik
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,571 Elo+
Party 1
Saati
Saati
MAJUVKASHU
Saati
Level 44
Champion Stats
1W - 7L
1,510 SR
Queue Stats
17W - 12L
1,556 Elo+
Solo
Ying
Ying
a_tanv_
Ying
Level 46
Champion Stats
21W - 19L
1,461 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Bomb King
Bomb King
pozzeo32
Bomb King
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,762 Elo+
Solo
Team Averages
Level 42
1,494 SR
1,586 Elo+

VS

Team Averages
Level 224
1,467 SR
1,504 Elo+
Rei
Rei
Ekr4n
Rei
Level 22
Champion Stats
3W - 1L
1,855 SR
Queue Stats
18W - 13L
1,556 Elo+
Solo
Koga
Koga
aIbii
Koga
Level 28
Champion Stats
3W - 2L
1,525 SR
Queue Stats
4W - 2L
1,550 Elo+
Solo
Talus
Talus
clinixx
Talus
Level 38
Champion Stats
1W - 0L
1,623 SR
Queue Stats
23W - 14L
1,586 Elo+
Solo
Atlas
Atlas
khidir91
Atlas
Level 999
Champion Stats
2W - 4L
1,271 SR
Queue Stats
724W - 624L
1,572 Elo+
Solo
Vivian
Vivian
kluky69
Vivian
Level 33
Champion Stats
1W - 1L
1,061 SR
Queue Stats
10W - 13L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BelgianGhost7777
Betty la Bomba
20
2 / 10 / 2
2,954
492
37,709
27,444
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Barik
HollyFok
Barik
30
1 / 6 / 6
3,130
522
35,258
37,019
30,115
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Saati
35
5 / 7 / 2
2,853
476
21,773
21,105
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
a_tanv_
Ying
25
1 / 6 / 6
2,635
439
21,098
20,777
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
pozzeo32
Bomb King
32
3 / 9 / 3
2,587
431
12,682
26,521
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Ekr4n
Rei
15
4 / 1 / 15
3,768
628
10,354
18,857
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
aIbii
Koga
8
22 / 5 / 4
3,640
607
59,372
20,323
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Talus
clinixx
Talus
37
7 / 3 / 14
2,894
482
32,868
23,755
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Atlas
khidir91
Atlas
59
4 / 1 / 14
3,068
511
16,877
50,145
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vivian
kluky69
Vivian
36
1 / 2 / 7
3,188
531
13,395
15,440
3,450
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 28s
Objective Time
9m 49s
31
Kill Participation
92
12
Kills
38
38
Deaths
12
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
BelgianGhost7777
Betty la Bomba
2
10
2
0.3
W
Rei
Ekr4n
Rei
4
1
15
11.5
L
Barik
HollyFok
Barik
1
6
6
0.67
L
Saati
5
7
2
0.86
W
Koga
aIbii
Koga
22
5
4
4.8
L
Ying
a_tanv_
Ying
1
6
6
0.67
W
Talus
clinixx
Talus
7
3
14
4.67
W
Atlas
khidir91
Atlas
4
1
14
11
W
Vivian
kluky69
Vivian
1
2
7
2.25
L
Bomb King
pozzeo32
Bomb King
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,520
Damage
132,866
132,866
Taken
128,520
30,115
Shielding
3,450
31,800
Healing
98,882
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
BelgianGhost7777
Betty la Bomba
37,709
21,094
0
682
27,444
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Rei
Ekr4n
Rei
10,354
9,435
63,115
16,310
18,857
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
HollyFok
Barik
35,258
35,258
0
5,664
37,019
30,115
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Saati
21,773
18,976
328
1,408
21,105
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
aIbii
Koga
59,372
29,347
0
6,794
20,323
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Ying
a_tanv_
Ying
21,098
8,598
14,406
5,671
20,777
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Talus
clinixx
Talus
32,868
30,132
0
10,018
23,755
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
khidir91
Atlas
16,877
16,877
0
360
50,145
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
kluky69
Vivian
13,395
12,272
0
2,285
15,440
3,450
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
pozzeo32
Bomb King
12,682
9,709
0
3,641
26,521
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role