Player Matchup

Fernando
Fernando
Gold III
BurakkuX
Fernando
Gold III
Level 999
Champion Stats
119W - 104L
1,609 SR
Queue Stats
1,906W - 1,928L
1,487 Elo+
Party 1
Vora
Vora
Gold I
SulistaCarioca-
Vora
Gold I
Level 149
Champion Stats
3W - 2L
1,553 SR
Queue Stats
65W - 67L
1,463 Elo+
Party 1
Lian
Lian
Gold I
hadassaaaahS2
Lian
Gold I
Level 52
Champion Stats
7W - 3L
1,708 SR
Queue Stats
53W - 41L
1,543 Elo+
Party 1
Jenos
Jenos
Gold II
lucaseduardo20
Jenos
Gold II
Level 885
Champion Stats
84W - 75L
1,685 SR
Queue Stats
663W - 619L
1,535 Elo+
Party 1
Ruckus
Ruckus
Gold II
x-Sr-Bart-x
Ruckus
Gold II
Level 540
Champion Stats
16W - 19L
1,566 SR
Queue Stats
524W - 544L
1,490 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 525
1,624 SR
1,504 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 736
1,668 SR
1,565 Elo+
Terminus
Terminus
Gold II
BrunoFranco
Terminus
Gold II
Level 999
Champion Stats
137W - 90L
1,768 SR
Queue Stats
576W - 553L
1,576 Elo+
Solo
Zhin
Zhin
Qualifying
H0st13
Zhin
Qualifying
Level 999
Champion Stats
7W - 6L
1,588 SR
Queue Stats
96W - 78L
1,586 Elo+
Party 2
Barik
Barik
Qualifying
jharen45pro
Barik
Qualifying
Level 241
Champion Stats
2W - 0L
1,789 SR
Queue Stats
13W - 16L
1,513 Elo+
Solo
Ying
Ying
Platinum II
lelezinhadapesa
Ying
Platinum II
Level 814
Champion Stats
9W - 9L
1,528 SR
Queue Stats
438W - 426L
1,602 Elo+
Solo
Drogoz
Drogoz
Qualifying
zeredechuvademec
Drogoz
Qualifying
Level 626
Champion Stats
18W - 8L
1,668 SR
Queue Stats
61W - 52L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BurakkuX
Fernando
59
7 / 13 / 12
3,845
240
71,177
143,946
77,189
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
8 / 11 / 18
3,348
209
95,075
59,558
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

30
20 / 13 / 6
3,810
238
103,585
54,711
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
4 / 10 / 30
3,918
245
30,802
38,205
14,800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
58
4 / 15 / 16
2,985
187
61,725
113,081
58,106
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Level 1

Bans
Willo
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BrunoFranco
Terminus
52
9 / 9 / 16
3,860
241
77,453
106,911
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
H0st13
Zhin
56
18 / 11 / 10
3,927
245
85,110
55,409
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

45
4 / 6 / 20
4,458
279
75,077
97,424
86,622
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
0 / 7 / 32
4,322
270
19,350
38,357
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
31 / 6 / 12
5,280
330
152,511
64,263
0
Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 55s
Objective Time
8m 40s
125
Kill Participation
152
43
Kills
62
62
Deaths
39
82
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Terminus
BrunoFranco
Terminus
9
9
16
1.89
L
Fernando
BurakkuX
Fernando
7
13
12
1
W
Zhin
H0st13
Zhin
18
11
10
2.09
L
8
11
18
1.55
L
20
13
6
1.77
W
4
6
20
2.33
W
0
7
32
2.29
L
4
10
30
1.9
L
Ruckus
4
15
16
0.8
W
31
6
12
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,364
Damage
409,501
409,501
Taken
362,364
150,095
Shielding
86,622
178,738
Healing
238,681
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BrunoFranco
Terminus
77,453
59,973
0
19,344
106,911
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
BurakkuX
Fernando
71,177
39,572
0
12,118
143,946
77,189
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
H0st13
Zhin
85,110
71,078
1,286
5,906
55,409
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
95,075
59,818
0
9,974
59,558
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
103,585
99,105
0
0
54,711
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
75,077
75,077
0
10,673
97,424
86,622
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
19,350
19,350
162,282
22,901
38,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,802
19,128
144,757
8,587
38,205
14,800
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
61,725
51,115
0
3,302
113,081
58,106
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
152,511
118,978
2,157
14,132
64,263
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role