Player Matchup

Tyra
Tyra
BanterBait
Tyra
Level 352
Champion Stats
2W - 1L
1,872 SR
Queue Stats
19W - 22L
1,634 Elo+
Solo
Pip
Pip
JZGSPro
Pip
Level 559
Champion Stats
4W - 6L
1,596 SR
Queue Stats
90W - 81L
1,628 Elo+
Solo
Mal'Damba
Mal'Damba
JajaMateUnFurro
Mal'Damba
Level 261
Champion Stats
10W - 15L
1,635 SR
Queue Stats
380W - 353L
1,621 Elo+
Solo
Raum
Raum
RAVR93
Raum
Level 210
Champion Stats
7W - 4L
1,657 SR
Queue Stats
184W - 175L
1,621 Elo+
Solo
Vora
Vora
Releh
Vora
Level 999
Champion Stats
615W - 509L
1,704 SR
Queue Stats
1,031W - 1,003L
1,610 Elo+
Solo
Team Averages
Level 476
1,693 SR
1,623 Elo+

VS

Team Averages
Level 497
1,583 SR
1,624 Elo+
Kasumi
Kasumi
LICHR3APER
Kasumi
Level 677
Champion Stats
61W - 58L
1,669 SR
Queue Stats
798W - 744L
1,716 Elo+
Solo
Jenos
Jenos
OakkTree
Jenos
Level 187
Champion Stats
75W - 78L
1,527 SR
Queue Stats
283W - 275L
1,547 Elo+
Solo
Fernando
Fernando
SHADOWFLIP
Fernando
Level 407
Champion Stats
39W - 33L
1,609 SR
Queue Stats
961W - 898L
1,640 Elo+
Solo
Lian
Lian
SweetSoul16
Lian
Level 841
Champion Stats
22W - 29L
1,492 SR
Queue Stats
1,495W - 1,461L
1,584 Elo+
Solo
Vora
Vora
Tslicck
Vora
Level 373
Champion Stats
65W - 61L
1,619 SR
Queue Stats
196W - 164L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 9 / 10
3,862
241
65,067
39,007
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Pip
48
5 / 12 / 12
2,687
168
61,910
60,743
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Mal'Damba
JajaMateUnFurro
Mal'Damba
46
9 / 8 / 12
3,058
191
61,101
44,253
2,384
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Raum
RAVR93
Raum
53
6 / 12 / 10
3,284
205
50,123
175,771
4,000
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Vora
Releh
Vora
59
15 / 11 / 6
3,437
215
76,908
48,421
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
LICHR3APER
Kasumi
60
16 / 8 / 12
4,112
257
93,751
57,912
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Jenos
OakkTree
Jenos
54
1 / 6 / 32
5,549
347
22,123
33,230
10,534
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
SHADOWFLIP
Fernando
58
7 / 10 / 19
4,317
270
52,792
118,110
84,710
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
13 / 9 / 11
3,916
245
103,731
45,757
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
Tslicck
Vora
52
15 / 9 / 11
4,870
304
95,798
60,100
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 51s
Objective Time
5m 33s
92
Kill Participation
137
42
Kills
52
52
Deaths
42
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
7
9
10
1.33
L
Pip
5
12
12
0.92
L
Mal'Damba
JajaMateUnFurro
Mal'Damba
9
8
12
1.88
W
Kasumi
LICHR3APER
Kasumi
16
8
12
2.75
W
Jenos
OakkTree
Jenos
1
6
32
2.83
L
Raum
RAVR93
Raum
6
12
10
0.92
L
Vora
Releh
Vora
15
11
6
1.64
W
Fernando
SHADOWFLIP
Fernando
7
10
19
1.65
W
13
9
11
2.06
W
Vora
Tslicck
Vora
15
9
11
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,109
Damage
368,195
368,195
Taken
315,109
6,384
Shielding
95,244
124,221
Healing
192,930
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,067
44,142
0
5,559
39,007
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Pip
61,910
57,556
9,655
19,190
60,743
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Mal'Damba
JajaMateUnFurro
Mal'Damba
61,101
18,567
29,271
18,855
44,253
2,384
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
LICHR3APER
Kasumi
93,751
61,139
0
5,215
57,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Jenos
OakkTree
Jenos
22,123
17,721
155,961
17,919
33,230
10,534

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Raum
RAVR93
Raum
50,123
37,468
0
25,176
175,771
4,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Vora
Releh
Vora
76,908
50,744
0
16,515
48,421
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
SHADOWFLIP
Fernando
52,792
39,203
0
3,578
118,110
84,710
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
103,731
97,129
0
3,987
45,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Tslicck
Vora
95,798
73,363
0
6,270
60,100
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role