Player Matchup

Barik
Barik
Gold III
FirstTimeGamer8
Barik
Gold III
Level 617
Champion Stats
314W - 314L
1,565 SR
Queue Stats
1,245W - 1,210L
1,455 Elo+
Solo
Maeve
Maeve
Gold IV
Lobocop2
Maeve
Gold IV
Level 276
Champion Stats
0W - 1L
1,430 SR
Queue Stats
409W - 378L
1,445 Elo+
Solo
Rei
Rei
Gold V
ScrappyiPsay
Rei
Gold V
Level 953
Champion Stats
3W - 5L
1,553 SR
Queue Stats
1,976W - 1,971L
1,468 Elo+
Solo
Khan
Khan
Gold I
WASOUSKY11
Khan
Gold I
Level 418
Champion Stats
7W - 2L
1,751 SR
Queue Stats
39W - 45L
1,454 Elo+
Solo
Sha Lin
Sha Lin
Gold IV
kakashikataxx
Sha Lin
Gold IV
Level 215
Champion Stats
20W - 17L
1,636 SR
Queue Stats
687W - 676L
1,471 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 496
1,587 SR
1,459 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 619
1,571 SR
1,497 Elo+
Ruckus
Ruckus
Silver IV
Canabinomano
Ruckus
Silver IV
Level 564
Champion Stats
94W - 91L
1,559 SR
Queue Stats
979W - 1,042L
1,473 Elo+
Party 1
Vora
Vora
Gold II
GalaxyGamerBR
Vora
Gold II
Level 480
Champion Stats
9W - 22L
1,451 SR
Queue Stats
989W - 990L
1,512 Elo+
Solo
Inara
Inara
Platinum IV
VTkyurem
Inara
Platinum IV
Level 735
Champion Stats
26W - 20L
1,691 SR
Queue Stats
247W - 248L
1,538 Elo+
Solo
Seris
Seris
Silver I
iKhlout YT
Seris
Silver I
Level 999
Champion Stats
19W - 21L
1,609 SR
Queue Stats
502W - 477L
1,448 Elo+
Solo
Dredge
Dredge
Gold IV
xRagnarLodbrokx
Dredge
Gold IV
Level 317
Champion Stats
26W - 28L
1,544 SR
Queue Stats
457W - 443L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 12 / 14
3,954
330
52,336
75,917
144,545
Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
Lobocop2
Maeve
59
8 / 11 / 10
2,697
225
57,655
45,744
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
4 / 10 / 22
3,087
257
35,924
43,947
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
16 / 7 / 13
3,610
301
70,094
82,841
24,748
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
51
10 / 9 / 15
2,948
246
65,025
49,522
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Bans
TerminusWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
51
6 / 8 / 15
3,343
279
51,109
71,011
52,955
Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

52
9 / 11 / 9
2,798
233
48,425
34,702
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
VTkyurem
Inara
59
10 / 10 / 17
4,412
368
76,548
94,495
28,060
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Seris
59
9 / 4 / 25
3,777
315
54,253
39,419
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

53
15 / 9 / 8
3,417
285
67,636
41,407
2,800
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 48s
Objective Time
8m 39s
116
Kill Participation
123
42
Kills
49
49
Deaths
42
74
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ruckus
6
8
15
1.69
L
4
12
14
0.92
W
9
11
9
1.23
L
Maeve
Lobocop2
Maeve
8
11
10
1.18
L
4
10
22
1.5
W
Inara
VTkyurem
Inara
10
10
17
1.85
L
16
7
13
3.21
W
Seris
9
4
25
5.38
L
Sha Lin
10
9
15
1.94
W
15
9
8
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,034
Damage
297,971
297,971
Taken
281,034
169,293
Shielding
83,815
153,536
Healing
133,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
51,109
40,074
0
3,675
71,011
52,955
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,336
52,336
0
8,208
75,917
144,545

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
48,425
29,731
0
5,411
34,702
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
Lobocop2
Maeve
57,655
50,690
1,553
7,828
45,744
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
35,924
35,133
88,204
19,817
43,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
VTkyurem
Inara
76,548
59,849
0
10,078
94,495
28,060

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,094
65,503
6,435
20,979
82,841
24,748
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
54,253
44,568
76,472
28,701
39,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Sha Lin
65,025
65,025
0
512
49,522
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,636
31,679
0
9,567
41,407
2,800
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role