Player Matchup
VS
Match Stats

Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5

Glyph of Siphoning
Armor
Gain a 300-Health Shield after getting an Elimination.
Level 3

Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2

Conduction
Recharge
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 20% for 2s.
Level 2

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1

Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Infamy
Armor
Increase your maximum Health by 250.
Level 5

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Fauna
Armor
Increase your Movement Speed by 8% when Out of Combat.
Level 1

Hijinks
Flutter
Heal for 200 after activating Flutter.
Level 4

Antics
Weapon
Increase your Reload Speed by 10%.
Level 2

Flora
Armor
Increase your maximum Health by 150.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Headstrong
Armor
Increase your maximum Health by 100.
Level 2

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4

Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Never Look
Armor
Increase your maximum Health by 150.
Level 3

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 5%.
Level 1

Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Limitless
Decrease the Cooldown of Body and Soul by 2.4s.
Level 4

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4

Folk Tales
Increase your maximum Health by 50.
Level 1

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Unstoppable
Blossom
Reduce your damage taken by 30% for 4s after using Blossom.
Level 5

Rebound
Armor
Increase your Healing received by 5% while at or below 50% Health.
Level 1

Force of Nature
Armor
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Level 1

Chopper
Crippling Throw
Heal for 200 after hitting an enemy with Crippling Throw.
Level 4

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 2.4s.
Level 4

Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.