Player Matchup
VS
Match Stats

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Air Supremacy
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Level 1

Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4

High Ground
Increase the jump strength of Octavia's Commanding Leap by 20%.
Level 4

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1

Level 1

Bouncing Betty
Explosive Personality
Heal for 150 for each use of Explosive Personality.
Level 5

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 120%.
Level 3

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 120%.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 6%.
Level 3

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Level 4

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Hardiness
In Pursuit
Decrease your damage taken by 30% while using In Pursuit.
Level 5

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 10%.
Level 1

Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Warrants Out
Combat Slide
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Level 2

Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Old Wounds
Armor
Increase your maximum Health by 150.
Level 1

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Level 2

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Level 3

Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4

Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 32% while Shadow Travel is active.
Level 4

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.