Player Matchup

Saati
Saati
DemonAlcoholic
Saati
Level 170
Champion Stats
52W - 46L
1,574 SR
Queue Stats
79W - 73L
1,611 Elo+
Party 1
Maeve
Maeve
KudłatyV2
Maeve
Level 314
Champion Stats
52W - 32L
1,662 SR
Queue Stats
476W - 424L
1,610 Elo+
Solo
Zhin
Zhin
LeoKrut
Zhin
Level 95
Champion Stats
31W - 24L
1,607 SR
Queue Stats
120W - 126L
1,591 Elo+
Party 1
Willo
Willo
Maikchen
Willo
Level 118
Champion Stats
5W - 7L
1,681 SR
Queue Stats
30W - 20L
1,695 Elo+
Party 3
Vora
Vora
SinaLuca07
Vora
Level 116
Champion Stats
1W - 3L
1,589 SR
Queue Stats
25W - 19L
1,697 Elo+
Party 3
Team Averages
Level 163
1,622 SR
1,641 Elo+

VS

Team Averages
Level 318
1,557 SR
1,519 Elo+
Mal'Damba
Mal'Damba
Gasan111
Mal'Damba
Level 999
Champion Stats
216W - 122L
1,719 SR
Queue Stats
3,124W - 2,566L
1,659 Elo+
Solo
Nyx
Nyx
Zubaki311
Nyx
Level 492
Champion Stats
85W - 76L
1,589 SR
Queue Stats
561W - 675L
1,555 Elo+
Solo
Evie
Evie
exavmax
Evie
Level 38
Champion Stats
4W - 3L
1,659 SR
Queue Stats
15W - 12L
1,548 Elo+
Party 2
Khan
Khan
itsmauu07
Khan
Level 13
Champion Stats
2W - 5L
1,313 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 2
Fernando
Fernando
latinitca
Fernando
Level 48
Champion Stats
2W - 1L
1,507 SR
Queue Stats
21W - 22L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
6 / 6 / 22
4,575
572
50,503
26,644
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
60
14 / 4 / 20
4,721
590
64,160
33,550
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Zhin
LeoKrut
Zhin
32
11 / 8 / 15
4,719
590
55,508
36,784
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Willo
Maikchen
Willo
49
19 / 5 / 31
5,148
644
93,975
23,187
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

48
14 / 10 / 14
4,441
555
46,228
38,833
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Gasan111
Mal'Damba
60
13 / 14 / 12
4,873
609
47,423
44,625
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

60
6 / 12 / 10
5,477
685
51,168
52,347
38,998
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Evie
exavmax
Evie
40
5 / 14 / 8
4,021
503
27,121
39,982
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Khan
1
1 / 12 / 5
4,350
544
4,668
90,246
46,043
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Fernando
latinitca
Fernando
45
8 / 13 / 6
4,838
605
28,618
83,174
79,115
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
12m 24s
166
Kill Participation
74
64
Kills
33
33
Deaths
65
102
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
6
22
2.83
L
Mal'Damba
Gasan111
Mal'Damba
13
14
12
1.36
W
Maeve
14
4
20
6
W
Zhin
LeoKrut
Zhin
11
8
15
2.31
W
Willo
Maikchen
Willo
19
5
31
6.9
W
14
10
14
2.1
L
6
12
10
0.92
L
Evie
exavmax
Evie
5
14
8
0.64
L
Khan
1
12
5
0.29
L
Fernando
latinitca
Fernando
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,374
Damage
158,998
158,998
Taken
310,374
0
Shielding
164,156
76,342
Healing
101,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,503
35,456
6,764
13,310
26,644
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Gasan111
Mal'Damba
47,423
14,643
44,643
9,186
44,625
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
64,160
60,962
5,993
24,121
33,550
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
LeoKrut
Zhin
55,508
45,572
0
15,344
36,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
Maikchen
Willo
93,975
49,374
0
4,236
23,187
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
46,228
32,932
0
6,574
38,833
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
51,168
30,394
4,346
8,884
52,347
38,998

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Evie
exavmax
Evie
27,121
26,161
0
7,993
39,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
4,668
4,668
5,324
19,657
90,246
46,043
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Fernando
latinitca
Fernando
28,618
13,249
0
1,710
83,174
79,115
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role