Player Matchup

Inara
Inara
Gold II
NazaAlien
Inara
Gold II
Level 708
Champion Stats
10W - 5L
1,729 SR
Queue Stats
794W - 779L
1,451 Elo+
Party 2
Dredge
Dredge
Platinum V
SmillingGeneral
Dredge
Platinum V
Level 999
Champion Stats
124W - 99L
1,667 SR
Queue Stats
1,491W - 1,416L
1,539 Elo+
Solo
Ying
Ying
Gold II
Tank05
Ying
Gold II
Level 201
Champion Stats
10W - 6L
1,662 SR
Queue Stats
62W - 68L
1,519 Elo+
Party 1
Ruckus
Ruckus
Silver V
grif465
Ruckus
Silver V
Level 41
Champion Stats
4W - 5L
1,673 SR
Queue Stats
9W - 23L
1,329 Elo+
Party 2
Evie
Evie
Platinum II
hexBolvan
Evie
Platinum II
Level 172
Champion Stats
1W - 3L
1,603 SR
Queue Stats
62W - 65L
1,521 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 424
1,667 SR
1,472 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 522
1,517 SR
1,534 Elo+
Grover
Grover
Gold IV
DontBanGrover
Grover
Gold IV
Level 999
Champion Stats
119W - 80L
1,680 SR
Queue Stats
538W - 508L
1,545 Elo+
Solo
Fernando
Fernando
Platinum IV
TriS8279
Fernando
Platinum IV
Level 999
Champion Stats
452W - 418L
1,604 SR
Queue Stats
1,549W - 1,473L
1,527 Elo+
Solo
Atlas
Atlas
Gold IV
ahmed212
Atlas
Gold IV
Level 154
Champion Stats
4W - 12L
1,286 SR
Queue Stats
182W - 183L
1,512 Elo+
Solo
Tyra
Tyra
Gold II
fedetico154154
Tyra
Gold II
Level 330
Champion Stats
7W - 7L
1,476 SR
Queue Stats
495W - 458L
1,533 Elo+
Solo
Vora
Vora
Platinum III
newEnabulel
Vora
Platinum III
Level 127
Champion Stats
14W - 18L
1,541 SR
Queue Stats
345W - 307L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
NazaAlien
Inara
59
1 / 6 / 5
1,842
230
48,931
93,363
12,838
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
6 / 7 / 3
2,081
260
66,654
36,781
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
Tank05
Ying
58
0 / 5 / 7
1,870
234
17,833
28,168
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
grif465
Ruckus
40
3 / 10 / 4
1,733
217
39,661
68,975
30,871
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Evie
50
5 / 8 / 3
1,899
237
38,798
33,671
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
KhanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
Nyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 2 / 21
3,958
495
41,048
32,667
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Level 1

Fernando
TriS8279
Fernando
59
10 / 0 / 11
2,896
362
62,188
56,976
37,048
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
ahmed212
Atlas
46
5 / 4 / 13
2,595
324
23,684
63,276
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
7 / 5 / 9
2,542
318
70,371
33,013
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

37
6 / 4 / 13
2,365
296
63,667
25,945
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
7m 43s
37
Kill Participation
103
15
Kills
36
36
Deaths
15
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
L
Inara
NazaAlien
Inara
1
6
5
0.58
L
6
7
3
1.07
L
Ying
Tank05
Ying
0
5
7
0.7
W
Fernando
TriS8279
Fernando
10
0
11
15.5
W
Atlas
ahmed212
Atlas
5
4
13
2.88
W
7
5
9
2.3
L
Ruckus
grif465
Ruckus
3
10
4
0.5
L
Evie
5
8
3
0.81
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,877
Damage
260,958
260,958
Taken
211,877
43,709
Shielding
37,048
129,341
Healing
145,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,048
35,517
82,040
26,586
32,667
0

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
NazaAlien
Inara
48,931
40,501
0
8,400
93,363
12,838
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
66,654
19,198
0
7,965
36,781
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
Tank05
Ying
17,833
17,833
88,508
13,613
28,168
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
TriS8279
Fernando
62,188
35,985
0
24,869
56,976
37,048
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Atlas
ahmed212
Atlas
23,684
23,684
0
1,565
63,276
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
70,371
47,615
0
2,988
33,013
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
grif465
Ruckus
39,661
28,046
0
6,485
68,975
30,871
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
38,798
37,735
0
4,370
33,671
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,667
50,662
0
7,830
25,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role