Player Matchup
VS
Match Stats

Tenacious
Shadow Step
Heal for 80 after activating Shadow Step.
Level 2

Wind's Embrace
Agility
Heal for 40 every 1s while Agility is active.
Level 2

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Something to Prove
Armor
Generate 40% Energy after falling to or below 50% Health.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5

Foundation
Barricade
Increase the duration of Barricade by 1.7999999999999998s.
Level 3

Bunker
Barricade
Increase the Health of Barricade by 1000.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Level 3

The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3

Battle-Ready
Armor
Increase your maximum Health by 100.
Level 2

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Grounded
Rapid Shot
Regenerate 180 Health every 1s during while using Rapid Shot.
Level 3

Oasis
Withdraw
Heal for 320 after using Withdraw.
Level 4

Wanderlust
Armor
Increase your Movement Speed by 3%.
Level 1

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Level 5

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Level 2

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Tools of Salvation
Increase your maximum Health by 600.
Level 4

Duty is a Mountain
Increase the time until Ire starts to decay by 0.25s.
Level 1

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5

Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1

Rest and Relaxation
Weapon
Increase your maximum Ammo by 8.
Level 4

Mystic Mastery
Armor
Increase your maximum Health by 200.
Level 4

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 50%.
Level 5

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1

Fire Siphon
Wings of Wrath
Heal for 75 for each enemy hit with Wings of Wrath.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5

Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 800.
Level 4

Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Level 1

Raze and Burn
Piercing Quills
Heal for 50 after hitting an enemy with Piercing Quills.
Level 1

Spreading Domain
Hardening
Heal for 400 if you do not cancel Hardening before it ends.
Level 4

Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Justice Served
Retribution
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 1

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.