Player Matchup

Azaan
Azaan
Diamond I
BartonZwiebach
Azaan
Diamond I
Level 999
Champion Stats
19W - 23L
1,666 SR
Queue Stats
327W - 301L
1,656 Elo+
Party 2
Saati
Saati
Masters
CocoaWlnter
Saati
Masters
Level 282
Champion Stats
10W - 9L
1,755 SR
Queue Stats
242W - 160L
1,680 Elo+
Party 2
Barik
Barik
Platinum V
EduarWolflml
Barik
Platinum V
Level 999
Champion Stats
14W - 10L
1,740 SR
Queue Stats
322W - 279L
1,550 Elo+
Solo
Ying
Ying
Diamond V
TesloH12
Ying
Diamond V
Level 967
Champion Stats
30W - 28L
1,619 SR
Queue Stats
170W - 163L
1,641 Elo+
Solo
VII
VII
Diamond IV
iBONZIE
VII
Diamond IV
Level 85
Champion Stats
140W - 93L
1,704 SR
Queue Stats
508W - 484L
1,566 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 666
1,697 SR
1,619 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 756
1,704 SR
1,644 Elo+
Octavia
Octavia
Diamond IV
DrBamBam
Octavia
Diamond IV
Level 999
Champion Stats
64W - 50L
1,764 SR
Queue Stats
549W - 544L
1,642 Elo+
Party 3
Io
Io
Diamond III
Kotaeria
Io
Diamond III
Level 999
Champion Stats
265W - 231L
1,753 SR
Queue Stats
511W - 492L
1,646 Elo+
Party 1
Fernando
Fernando
Platinum V
Meechki
Fernando
Platinum V
Level 537
Champion Stats
29W - 18L
1,689 SR
Queue Stats
110W - 100L
1,556 Elo+
Party 3
Ruckus
Ruckus
Diamond IV
Rûckus
Ruckus
Diamond IV
Level 244
Champion Stats
51W - 38L
1,710 SR
Queue Stats
236W - 190L
1,797 Elo+
Party 1
Zhin
Zhin
Platinum I
에어조던
Zhin
Platinum I
Level 999
Champion Stats
59W - 59L
1,604 SR
Queue Stats
657W - 633L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 5 / 10
2,817
256
55,275
46,851
12,604
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
10 / 5 / 11
3,172
288
79,130
40,433
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
1 / 3 / 14
3,125
284
28,933
51,179
51,128
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
59
2 / 2 / 22
3,165
288
26,531
21,094
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

VII
43
15 / 5 / 6
3,109
283
49,949
30,145
1,650
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
MakoaVora
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DrBamBam
Octavia
59
1 / 9 / 6
1,647
150
52,279
44,863
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
2 / 7 / 8
2,031
185
13,185
23,291
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
Meechki
Fernando
56
2 / 7 / 3
2,032
185
33,914
70,460
123,766
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
Rûckus
Ruckus
55
10 / 8 / 5
2,279
207
51,660
57,760
26,128
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
5 / 8 / 3
1,902
173
38,664
43,444
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 29s
101
Kill Participation
45
38
Kills
20
20
Deaths
39
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
W
10
5
11
3.1
L
Octavia
DrBamBam
Octavia
1
9
6
0.44
W
1
3
14
2.67
L
2
7
8
0.86
L
Fernando
Meechki
Fernando
2
7
3
0.5
L
Ruckus
Rûckus
Ruckus
10
8
5
1.56
W
Ying
2
2
22
6.5
W
VII
15
5
6
3.6
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,818
Damage
189,702
189,702
Taken
239,818
65,382
Shielding
149,894
118,185
Healing
113,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,275
45,528
0
10,091
46,851
12,604
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
79,130
65,231
0
1,101
40,433
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
DrBamBam
Octavia
52,279
48,019
1,562
4,567
44,863
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,933
28,933
0
0
51,179
51,128
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,185
12,303
89,446
7,957
23,291
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Meechki
Fernando
33,914
19,293
0
3,154
70,460
123,766
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
Rûckus
Ruckus
51,660
37,645
0
3,739
57,760
26,128
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
26,531
26,531
89,771
14,745
21,094
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
49,949
46,541
0
2,477
30,145
1,650
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
38,664
29,308
0
3,120
43,444
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role