Player Matchup
VS
Match Stats

Bushwhack
Quick Switch
Swapping to your Pistol grants 10% Lifesteal for 3s.
Level 1

Grizzled
Armor
Increase your maximum Health by 250.
Level 5

Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 24%.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3

Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3

Phantom
Ghost Walk
Heal for 400 over the duration of Ghost Walk.
Level 4

Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Level 2

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Scar Tissue
Nine Lives
Reduce your damage taken by 18% for 2s after using Nine Lives.
Level 3

Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3

Shred
Pounce
Reduce the Cooldown of Pounce by 1.5s.
Level 3

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1

Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 4s after activating Hardening.
Level 5

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 800.
Level 4

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Level 1

Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1

Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Squadron
Illusion
Increase the Health of each of your Illusions by 100.
Level 1

Tangible
Armor
Increase your maximum Health by 50.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 4s after getting an Elimination.
Level 4

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2

Creator's Claim
Armor
Increase your maximum Health by 150.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 6%.
Level 3

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5

Stunning Entrance
Cluster Grenade
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Level 2

Level 1

Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4

Scar Tissue
Nine Lives
Reduce your damage taken by 18% for 2s after using Nine Lives.
Level 3

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.