Player Matchup

Fernando
Fernando
Platinum I
Blackwarriorrr23
Fernando
Platinum I
Level 503
Champion Stats
58W - 49L
1,706 SR
Queue Stats
1,410W - 1,375L
1,584 Elo+
Solo
Khan
Khan
Diamond IV
DrBamBam
Khan
Diamond IV
Level 999
Champion Stats
40W - 40L
1,673 SR
Queue Stats
549W - 544L
1,602 Elo+
Party 1
Jenos
Jenos
Platinum IV
LP Papillon
Jenos
Platinum IV
Level 999
Champion Stats
153W - 135L
1,649 SR
Queue Stats
368W - 341L
1,578 Elo+
Solo
Imani
Imani
Platinum IV
causeit
Imani
Platinum IV
Level 608
Champion Stats
201W - 204L
1,601 SR
Queue Stats
1,157W - 1,112L
1,515 Elo+
Solo
VII
VII
Diamond IV
iBONZIE
VII
Diamond IV
Level 87
Champion Stats
161W - 110L
1,746 SR
Queue Stats
563W - 537L
1,622 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 639
1,675 SR
1,580 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 823
1,657 SR
1,587 Elo+
Androxus
Androxus
Diamond V
JessePïnkman
Androxus
Diamond V
Level 999
Champion Stats
38W - 37L
1,657 SR
Queue Stats
464W - 421L
1,670 Elo+
Solo
Tyra
Tyra
Diamond V
LordDasPlays
Tyra
Diamond V
Level 999
Champion Stats
133W - 127L
1,683 SR
Queue Stats
1,956W - 1,847L
1,558 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
PαndαEmperor
Mal'Damba
Platinum IV
Level 999
Champion Stats
30W - 35L
1,666 SR
Queue Stats
179W - 201L
1,631 Elo+
Solo
Raum
Raum
Platinum III
ShadowKiit
Raum
Platinum III
Level 991
Champion Stats
10W - 9L
1,654 SR
Queue Stats
413W - 370L
1,609 Elo+
Solo
Koga
Koga
Gold II
mirinbundu
Koga
Gold II
Level 129
Champion Stats
15W - 12L
1,623 SR
Queue Stats
152W - 174L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
4 / 5 / 8
2,935
267
41,022
84,693
78,913
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
59
15 / 4 / 10
3,085
280
71,323
76,752
21,519
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
2 / 5 / 22
3,247
295
19,489
18,986
8,161
Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
causeit
Imani
47
7 / 1 / 7
2,892
263
101,795
25,940
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

VII
43
10 / 8 / 14
2,955
269
76,056
43,110
3,009
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
TerminusMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
Vora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
JessePïnkman
Androxus
59
5 / 9 / 9
2,687
244
59,183
51,531
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

60
6 / 9 / 7
2,418
220
55,704
48,274
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
PαndαEmperor
Mal'Damba
57
2 / 4 / 10
2,413
219
29,526
26,445
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
2 / 7 / 11
2,895
263
53,745
139,923
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

43
8 / 9 / 2
2,444
222
51,323
43,512
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
4m 31s
99
Kill Participation
62
38
Kills
23
23
Deaths
38
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Khan
15
4
10
5
L
Androxus
JessePïnkman
Androxus
5
9
9
1.06
W
2
5
22
2.6
L
6
9
7
1.06
L
Mal'Damba
PαndαEmperor
Mal'Damba
2
4
10
1.75
L
2
7
11
1.07
W
Imani
causeit
Imani
7
1
7
10.5
W
VII
10
8
14
2.13
L
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,685
Damage
249,481
249,481
Taken
309,685
111,602
Shielding
0
164,955
Healing
122,665
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,022
28,699
0
8,562
84,693
78,913
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
71,323
65,604
7,617
9,724
76,752
21,519
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
JessePïnkman
Androxus
59,183
47,697
0
2,949
51,531
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,489
14,990
118,095
7,135
18,986
8,161
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
55,704
27,100
0
1,926
48,274
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
PαndαEmperor
Mal'Damba
29,526
18,191
63,295
10,653
26,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,745
40,948
19,016
23,231
139,923
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
causeit
Imani
101,795
41,148
0
9,782
25,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
VII
76,056
68,728
0
4,040
43,110
3,009
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,323
48,066
0
1,595
43,512
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role