Player Matchup

Fernando
Fernando
RokJay
Fernando
Level 167
Champion Stats
28W - 22L
1,638 SR
Queue Stats
209W - 189L
1,536 Elo+
Party 1
Vora
Vora
Tsoogy
Vora
Level 999
Champion Stats
215W - 242L
1,525 SR
Queue Stats
459W - 465L
1,498 Elo+
Solo
Kinessa
Kinessa
gaelboss974
Kinessa
Level 93
Champion Stats
84W - 69L
1,608 SR
Queue Stats
88W - 72L
1,538 Elo+
Party 1
Seris
Seris
haharosh
Seris
Level 210
Champion Stats
37W - 36L
1,513 SR
Queue Stats
164W - 159L
1,496 Elo+
Solo
Skye
Skye
mstefanec
Skye
Level 40
Champion Stats
39W - 24L
1,545 SR
Queue Stats
113W - 117L
1,451 Elo+
Solo
Team Averages
Level 302
1,566 SR
1,504 Elo+

VS

Team Averages
Level 179
1,522 SR
1,423 Elo+
Ash
Ash
Annciii
Ash
Level 215
Champion Stats
13W - 16L
1,495 SR
Queue Stats
36W - 49L
1,427 Elo+
Party 2
Jenos
Jenos
Pusen Gurr
Jenos
Level 202
Champion Stats
29W - 32L
1,459 SR
Queue Stats
593W - 577L
1,508 Elo+
Solo
Ying
Ying
hsaci
Ying
Level 229
Champion Stats
6W - 3L
1,657 SR
Queue Stats
16W - 28L
1,361 Elo+
Party 2
Octavia
Octavia
super30kg
Octavia
Level 194
Champion Stats
1W - 0L
1,500 SR
Queue Stats
110W - 131L
1,516 Elo+
Solo
Lian
Lian
xXTonyCZXx
Lian
Level 57
Champion Stats
1W - 4L
1,500 SR
Queue Stats
33W - 25L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
RokJay
Fernando
39
16 / 11 / 14
6,888
344
93,848
193,903
138,165
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
Tsoogy
Vora
58
13 / 13 / 18
4,153
208
94,829
67,903
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
gaelboss974
Kinessa
18
10 / 10 / 26
4,097
205
90,822
44,195
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Seris
haharosh
Seris
55
12 / 10 / 21
4,744
237
53,763
62,669
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Skye
29
18 / 12 / 15
4,237
212
100,070
73,701
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
44
4 / 15 / 12
4,220
211
62,269
152,068
55,128
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Jenos
53
4 / 16 / 32
4,316
216
56,817
74,734
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
hsaci
Ying
47
8 / 10 / 22
4,392
220
79,027
61,754
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
super30kg
Octavia
58
15 / 12 / 14
4,426
221
109,857
57,039
3,090
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

50
25 / 16 / 10
6,556
328
134,401
87,737
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 54s
Objective Time
11m 7s
163
Kill Participation
146
69
Kills
56
56
Deaths
69
94
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ash
4
15
12
0.67
W
Jenos
4
16
32
1.25
L
Fernando
RokJay
Fernando
16
11
14
2.09
L
Vora
Tsoogy
Vora
13
13
18
1.69
L
Kinessa
gaelboss974
Kinessa
10
10
26
2.3
L
Seris
haharosh
Seris
12
10
21
2.25
W
Ying
hsaci
Ying
8
10
22
1.9
L
Skye
18
12
15
2.13
W
Octavia
super30kg
Octavia
15
12
14
1.83
W
25
16
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

433,332
Damage
442,371
442,371
Taken
433,332
138,165
Shielding
58,218
266,043
Healing
215,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
62,269
46,765
0
7,260
152,068
55,128
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
56,817
27,645
68,488
17,387
74,734
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
RokJay
Fernando
93,848
69,266
0
18,173
193,903
138,165
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Vora
Tsoogy
Vora
94,829
61,088
0
20,563
67,903
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Kinessa
gaelboss974
Kinessa
90,822
58,412
9,413
11,482
44,195
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
haharosh
Seris
53,763
44,136
144,543
33,360
62,669
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
hsaci
Ying
79,027
35,331
75,781
22,769
61,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
100,070
63,724
0
28,509
73,701
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Octavia
super30kg
Octavia
109,857
104,627
855
6,809
57,039
3,090

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
134,401
126,725
1,002
14,707
87,737
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role