Player Matchup

Atlas
Atlas
Diamond II
HatsuRyo
Atlas
Diamond II
Level 103
Champion Stats
2W - 2L
1,350 SR
Queue Stats
252W - 227L
1,663 Elo+
Solo
Lex
Lex
Platinum I
LordPaulistiinha
Lex
Platinum I
Level 874
Champion Stats
1W - 4L
1,863 SR
Queue Stats
125W - 97L
1,652 Elo+
Solo
Barik
Barik
Qualifying
PhillyFaceTv
Barik
Qualifying
Level 168
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,734 Elo+
Party 3
Jenos
Jenos
Qualifying
TheLord Heat
Jenos
Qualifying
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,753 Elo+
Party 3
Diamond I
Yųta
Unknown
Diamond I
Level 999
Champion Stats
16W - 24L
1,631 SR
Queue Stats
693W - 659L
1,639 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 446
1,569 SR
1,688 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 627
1,659 SR
1,611 Elo+
Vora
Vora
Masters
CatchTheRainböw
Vora
Masters
Level 999
Champion Stats
83W - 63L
1,670 SR
Queue Stats
708W - 561L
1,660 Elo+
Party 1
Fernando
Fernando
Platinum I
Mrnaris
Fernando
Platinum I
Level 299
Champion Stats
3W - 3L
1,643 SR
Queue Stats
215W - 191L
1,613 Elo+
Party 2
Saati
Saati
Diamond II
Shadöw1
Saati
Diamond II
Level 795
Champion Stats
12W - 11L
1,724 SR
Queue Stats
319W - 238L
1,649 Elo+
Party 1
Inara
Inara
Platinum I
ihateupink
Inara
Platinum I
Level 227
Champion Stats
14W - 13L
1,636 SR
Queue Stats
362W - 326L
1,559 Elo+
Party 2
Ying
Ying
Platinum II
lelezinhadapesa
Ying
Platinum II
Level 816
Champion Stats
8W - 7L
1,620 SR
Queue Stats
365W - 356L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
HatsuRyo
Atlas
55
1 / 6 / 8
1,493
187
36,981
70,409
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
6 / 7 / 3
1,744
218
49,692
25,081
690
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

45
0 / 6 / 7
1,541
193
33,747
53,374
39,353
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

47
1 / 2 / 8
1,641
205
10,655
15,910
5,610
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Yųta
Unknown
59
9 / 6 / 3
1,860
233
50,773
30,815
0

Level 1

Level 5

Level 5

Level 2

Level 2

Level 1

Bans
ZhinBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 6 / 7
2,565
321
63,704
43,654
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Mrnaris
Fernando
59
4 / 3 / 8
2,335
292
46,128
49,828
45,024
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Shadöw1
Saati
50
10 / 4 / 5
2,610
326
60,649
26,847
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
55
4 / 1 / 8
2,452
307
21,024
40,244
3,572
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
1 / 3 / 15
2,512
314
4,084
21,275
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

46s
Objective Time
6m 17s
46
Kill Participation
70
17
Kills
27
27
Deaths
17
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
Atlas
HatsuRyo
Atlas
1
6
8
0.83
L
6
7
3
1.07
W
Fernando
Mrnaris
Fernando
4
3
8
2.67
L
0
6
7
0.58
W
Saati
Shadöw1
Saati
10
4
5
3.13
L
1
2
8
2.5
L
Yųta
Unknown
9
6
3
1.75
W
Inara
4
1
8
8
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,848
Damage
195,589
195,589
Taken
181,848
45,653
Shielding
48,596
86,698
Healing
125,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
63,704
42,646
0
9,992
43,654
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
HatsuRyo
Atlas
36,981
36,981
0
726
70,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,692
49,692
0
644
25,081
690

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Mrnaris
Fernando
46,128
22,584
0
3,025
49,828
45,024
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
33,747
33,747
0
5,485
53,374
39,353
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Saati
Shadöw1
Saati
60,649
56,161
0
2,225
26,847
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,655
10,149
70,591
7,984
15,910
5,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Yųta
Unknown
50,773
39,931
0
1,268
30,815
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Inara
21,024
18,130
0
10,989
40,244
3,572
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
4,084
4,084
84,646
14,484
21,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role