Player Matchup

Atlas
Atlas
Gold I
ARC_44679021
Atlas
Gold I
Level 717
Champion Stats
186W - 145L
1,566 SR
Queue Stats
689W - 654L
1,486 Elo+
Party 2
Lian
Lian
Gold III
Tobiduss123
Lian
Gold III
Level 309
Champion Stats
11W - 8L
1,669 SR
Queue Stats
129W - 144L
1,482 Elo+
Party 2
Barik
Barik
Gold IV
Zorua21
Barik
Gold IV
Level 907
Champion Stats
12W - 9L
1,677 SR
Queue Stats
67W - 61L
1,578 Elo+
Solo
Viktor
Viktor
Qualifying
wilmer-lopez4876
Viktor
Qualifying
Level 169
Champion Stats
0W - 4L
1,248 SR
Queue Stats
0W - 4L
1,178 Elo+
Solo
Maeve
Maeve
Platinum III
xXLmntriXx01
Maeve
Platinum III
Level 218
Champion Stats
107W - 57L
1,758 SR
Queue Stats
268W - 246L
1,548 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 464
1,584 SR
1,454 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 509
1,593 SR
1,510 Elo+
Fernando
Fernando
Gold I
Arch_Enemy16
Fernando
Gold I
Level 999
Champion Stats
37W - 21L
1,657 SR
Queue Stats
666W - 623L
1,567 Elo+
Party 1
Azaan
Azaan
Silver I
Fengári
Azaan
Silver I
Level 422
Champion Stats
7W - 8L
1,449 SR
Queue Stats
56W - 54L
1,405 Elo+
Solo
Saati
Saati
Platinum V
PIPOPEPETEMX
Saati
Platinum V
Level 38
Champion Stats
25W - 14L
1,804 SR
Queue Stats
73W - 53L
1,622 Elo+
Party 1
Grohk
Grohk
Silver II
SpaghetItNGo
Grohk
Silver II
Level 87
Champion Stats
5W - 7L
1,509 SR
Queue Stats
20W - 27L
1,418 Elo+
Solo
Androxus
Androxus
Platinum III
kidchocolate15
Androxus
Platinum III
Level 999
Champion Stats
65W - 93L
1,543 SR
Queue Stats
1,970W - 1,996L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 4 / 1
1,003
167
18,057
39,398
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
3 / 7 / 1
1,133
189
21,236
19,334
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
Zorua21
Barik
60
2 / 9 / 0
1,282
214
31,272
42,953
27,656
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

33
0 / 1 / 1
810
135
2,549
4,073
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

37
2 / 6 / 1
1,081
180
20,804
21,967
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
KogaTerminus
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Arch_Enemy16
Fernando
58
1 / 0 / 10
2,074
346
29,399
30,457
29,539
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
Fengári
Azaan
58
5 / 0 / 8
2,187
365
29,887
21,800
9,254
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

28
12 / 2 / 4
2,192
365
37,881
14,117
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

45
2 / 2 / 11
2,011
335
7,083
10,780
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Androxus
59
7 / 3 / 4
1,898
316
23,475
16,764
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

42s
Objective Time
5m 50s
11
Kill Participation
64
7
Kills
27
27
Deaths
7
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Fernando
Arch_Enemy16
Fernando
1
0
10
6
W
Azaan
Fengári
Azaan
5
0
8
9
W
12
2
4
7
W
2
2
11
3.75
L
3
7
1
0.5
L
Barik
Zorua21
Barik
2
9
0
0.22
W
Androxus
7
3
4
3
L
0
1
1
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,918
Damage
127,725
127,725
Taken
93,918
27,656
Shielding
38,793
34,115
Healing
68,758
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,057
18,057
0
11,594
39,398
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Arch_Enemy16
Fernando
29,399
18,503
0
8,417
30,457
29,539
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
Fengári
Azaan
29,887
22,178
0
5,870
21,800
9,254
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
37,881
32,139
0
5,490
14,117
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
7,083
5,583
40,480
6,823
10,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,236
19,828
0
3,151
19,334
0

Level 1

L
Barik
Zorua21
Barik
31,272
31,272
0
10,558
42,953
27,656
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
23,475
17,618
0
1,678
16,764
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
2,549
1,148
0
1,873
4,073
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,804
20,382
0
6,939
21,967
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role