Player Matchup
VS
Match Stats

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 30%.
Level 2

Playing God
Power Siphon
Heal for 10% of the damage Absorbed by Power Siphon.
Level 2

Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5

Forsaken
Armor
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 1

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Pixie Dust
Dead Zone
Heal for 300 every 1s while standing in Dead Zone.
Level 4

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 25 units.
Level 5

True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1

Forever Changed
Increase your maximum Health by 150.
Level 1

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 16% for 5s after casting Rift Slash.
Level 4

The Little Things
Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 4

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1

Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5

Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Level 3

Momentum
Heroic Leap
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Level 3

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2

Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1

Celestial Body
Armor
Increase your maximum Health by 100.
Level 2

Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1

Penumbra
Weapon
Gain 5% Lifesteal.
Level 1

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Brawl
Kinetic Burst
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Level 4

Thrive
Shoulder Bash
Heal for 600 after hitting an enemy with Shoulder Bash.
Level 3

Fervor
Armor
Increase your maximum Ammo by 5.
Level 5

War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3

In The Fray
Nade Launcher
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Level 2

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Guild Tactics
Skewer
Heal for 160 after hitting at least one enemy with Skewer.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.