Player Matchup

Fernando
Fernando
Platinum V
DobryZiomekPl13
Fernando
Platinum V
Level 97
Champion Stats
12W - 13L
1,696 SR
Queue Stats
188W - 163L
1,527 Elo+
Solo
Ash
Ash
Masters
Logoryuthm
Ash
Masters
Level 999
Champion Stats
9W - 12L
1,690 SR
Queue Stats
792W - 688L
1,673 Elo+
Party 1
Rei
Rei
Diamond IV
ProsperNotLogic
Rei
Diamond IV
Level 72
Champion Stats
6W - 3L
1,781 SR
Queue Stats
228W - 210L
1,682 Elo+
Solo
Vatu
Vatu
Masters
SоvietArtеl
Vatu
Masters
Level 646
Champion Stats
19W - 12L
1,768 SR
Queue Stats
199W - 144L
1,705 Elo+
Party 1
Diamond V
TheMuffin7u7
Unknown
Diamond V
Level 402
Champion Stats
10W - 11L
1,635 SR
Queue Stats
595W - 542L
1,612 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 443
1,714 SR
1,640 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 526
1,712 SR
1,660 Elo+
Kinessa
Kinessa
Diamond V
Hippocampus
Kinessa
Diamond V
Level 82
Champion Stats
2W - 0L
1,892 SR
Queue Stats
13W - 4L
1,764 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
Kalaveryx
Mal'Damba
Platinum IV
Level 566
Champion Stats
3W - 3L
1,633 SR
Queue Stats
85W - 71L
1,593 Elo+
Party 2
Saati
Saati
Masters
KânyeWést
Saati
Masters
Level 852
Champion Stats
6W - 6L
1,649 SR
Queue Stats
377W - 307L
1,722 Elo+
Solo
Ruckus
Ruckus
Diamond III
Pexcii
Ruckus
Diamond III
Level 999
Champion Stats
58W - 56L
1,678 SR
Queue Stats
1,134W - 1,079L
1,617 Elo+
Party 2
Inara
Inara
Platinum I
newEnabulel
Inara
Platinum I
Level 129
Champion Stats
22W - 19L
1,705 SR
Queue Stats
345W - 307L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
53
5 / 7 / 12
4,137
243
61,653
103,354
105,218
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 9 / 19
4,321
254
132,702
127,031
51,241
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

40
4 / 12 / 33
5,975
351
38,382
58,821
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
14 / 18 / 15
3,860
227
82,816
76,100
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

TheMuffin7u7
Unknown
59
16 / 18 / 19
4,439
261
108,917
90,289
0

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Bans
YagorathAzaan
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Hippocampus
Kinessa
40
34 / 11 / 15
5,791
341
209,699
71,585
0
Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Mal'Damba
Kalaveryx
Mal'Damba
60
4 / 7 / 20
4,004
236
24,862
37,180
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 25% while in your Gourd .

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
10 / 12 / 17
3,817
225
87,043
58,243
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
Pexcii
Ruckus
56
9 / 15 / 10
3,679
216
51,016
128,896
49,236
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

37
7 / 10 / 13
4,103
241
82,975
128,566
10,160
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
8m 10s
153
Kill Participation
139
55
Kills
64
64
Deaths
55
98
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
5
7
12
1.57
W
Kinessa
Hippocampus
Kinessa
34
11
15
3.77
W
Mal'Damba
Kalaveryx
Mal'Damba
4
7
20
2
W
10
12
17
1.54
L
16
9
19
2.83
W
Ruckus
Pexcii
Ruckus
9
15
10
0.93
L
4
12
33
1.71
L
14
18
15
1.19
L
TheMuffin7u7
Unknown
16
18
19
1.42
W
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,470
Damage
455,595
455,595
Taken
424,470
156,459
Shielding
59,396
229,314
Healing
192,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
61,653
43,555
0
8,628
103,354
105,218
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Kinessa
Hippocampus
Kinessa
209,699
208,080
0
7,011
71,585
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Mal'Damba
Kalaveryx
Mal'Damba
24,862
9,759
126,578
21,079
37,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
87,043
71,401
0
5,725
58,243
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
132,702
123,407
0
2,267
127,031
51,241
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
Pexcii
Ruckus
51,016
33,749
0
20,910
128,896
49,236
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,382
35,642
172,303
31,865
58,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
82,816
62,112
0
12,760
76,100
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
TheMuffin7u7
Unknown
108,917
90,986
0
1,491
90,289
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
82,975
72,965
0
11,427
128,566
10,160
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role