Player Matchup

Lillith
Lillith
ChasingRain
Lillith
Level 119
Champion Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
1,551 Elo+
Party 1
DangerDan51
Unknown
Level 43
Champion Stats
11W - 23L
1,531 SR
Queue Stats
60W - 81L
1,444 Elo+
Solo
Bomb King
Bomb King
bestdmgever
Bomb King
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,517 Elo+
Solo
Kasumi
Kasumi
podojelly
Kasumi
Level 111
Champion Stats
2W - 2L
1,599 SR
Queue Stats
100W - 96L
1,541 Elo+
Party 1
Ruckus
Ruckus
unturne
Ruckus
Level 82
Champion Stats
0W - 2L
1,500 SR
Queue Stats
101W - 98L
1,523 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,515 Elo+

VS

Team Averages
Level 410
1,555 SR
1,532 Elo+
Khan
Khan
NagaVreme
Khan
Level 81
Champion Stats
8W - 7L
1,586 SR
Queue Stats
57W - 64L
1,498 Elo+
Party 2
Jenos
Jenos
Sikmayne
Jenos
Level 554
Champion Stats
43W - 61L
1,566 SR
Queue Stats
1,138W - 1,135L
1,611 Elo+
Solo
Evie
Evie
moofe
Evie
Level 358
Champion Stats
54W - 63L
1,583 SR
Queue Stats
622W - 633L
1,559 Elo+
Solo
Tyra
Tyra
namechanged1234
Tyra
Level 999
Champion Stats
141W - 178L
1,474 SR
Queue Stats
857W - 939L
1,496 Elo+
Solo
VII
VII
vill3
VII
Level 59
Champion Stats
5W - 3L
1,567 SR
Queue Stats
76W - 85L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
ChasingRain
Lillith
56
11 / 8 / 20
5,110
301
83,131
74,002
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

DangerDan51
Unknown
8
6 / 18 / 19
4,461
262
66,815
69,703
0

Level 2

Level 5

Level 3

Level 2

Level 3

Level 1

Bomb King
bestdmgever
Bomb King
39
7 / 15 / 10
3,016
177
58,669
55,732
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Kasumi
podojelly
Kasumi
46
9 / 16 / 1
2,947
173
43,421
58,028
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
unturne
Ruckus
46
21 / 10 / 15
4,297
253
87,541
115,058
49,085
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
34
5 / 13 / 21
5,303
312
32,828
125,246
69,968
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Jenos
Sikmayne
Jenos
59
11 / 7 / 34
4,836
284
54,256
43,283
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Evie
moofe
Evie
51
13 / 7 / 14
4,232
249
112,626
60,556
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
13 / 11 / 11
3,896
229
74,724
53,015
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

VII
vill3
VII
37
23 / 16 / 11
4,611
271
98,089
57,477
2,700
Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 18s
Objective Time
7m 29s
119
Kill Participation
156
54
Kills
65
67
Deaths
54
65
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Lillith
ChasingRain
Lillith
11
8
20
2.63
L
DangerDan51
Unknown
6
18
19
0.86
W
Khan
5
13
21
1.19
W
Jenos
Sikmayne
Jenos
11
7
34
4
L
Bomb King
bestdmgever
Bomb King
7
15
10
0.8
W
Evie
moofe
Evie
13
7
14
2.86
W
13
11
11
1.68
L
Kasumi
podojelly
Kasumi
9
16
1
0.59
L
Ruckus
unturne
Ruckus
21
10
15
2.85
W
VII
vill3
VII
23
16
11
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,577
Damage
372,523
372,523
Taken
339,577
49,085
Shielding
72,668
148,607
Healing
194,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
ChasingRain
Lillith
83,131
43,894
99,226
1,370
74,002
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
DangerDan51
Unknown
66,815
47,697
6,432
13,402
69,703
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
32,828
25,382
6,302
32,430
125,246
69,968
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 2

Level 1

W
Jenos
Sikmayne
Jenos
54,256
31,985
105,153
25,907
43,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
bestdmgever
Bomb King
58,669
47,480
2,239
9,503
55,732
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Evie
moofe
Evie
112,626
107,680
0
18,905
60,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
74,724
39,809
0
2,658
53,015
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Kasumi
podojelly
Kasumi
43,421
36,051
0
3,633
58,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ruckus
unturne
Ruckus
87,541
77,663
0
12,802
115,058
49,085
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
VII
vill3
VII
98,089
85,629
0
3,117
57,477
2,700

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role