Player Matchup
VS
Match Stats

Run and Gun
Hustle
Regenerate 6 Ammo every 1s while using Hustle.
Level 3

Scramble
Hustle
Reduce damage taken by 6% while using Hustle.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5

Apocalypse
Juggernaut
Heal for 300 for each champion hit by Juggernaut.
Level 2

Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4

Infernal Reload
Weapon
Increase your Reload Speed by 21%.
Level 3

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Level 1

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 24%.
Level 3

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Making the Cut
Heavy Blade
Heal for 160 for each enemy hit by Heavy Blade.
Level 4

Beast-Slayer
Armor
Gain a 50-Health Shield for 3s after falling to or below 50% Health.
Level 1

Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Cavalier
Armor
Increase your maximum Health by 600.
Level 4

Launch
Charge
Increase the travel distance of Charge by 30%.
Level 2

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Pyre
Weapon
Increase your maximum Ammo by 60.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 20%.
Level 4

Sudden Death
Increase the duration of Curse stacks by 0.6s.
Level 1

Sealed Fate
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 2

Deadly Prey
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Level 3

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 3s.
Level 5

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 40%.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Level 2

Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2

Mystic Mastery
Armor
Increase your maximum Health by 250.
Level 5

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 40% during Shatter.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2
