Player Matchup

Koga
Koga
AnnoyingDanz
Koga
Level 999
Champion Stats
45W - 59L
1,568 SR
Queue Stats
2,906W - 2,932L
1,640 Elo+
Solo
Saati
Saati
Khatzel
Saati
Level 758
Champion Stats
8W - 3L
1,721 SR
Queue Stats
455W - 449L
1,633 Elo+
Solo
Yagorath
Yagorath
Marvelous49590
Yagorath
Level 576
Champion Stats
140W - 142L
1,620 SR
Queue Stats
1,380W - 1,360L
1,581 Elo+
Solo
Rei
Rei
StarIord14
Rei
Level 18
Champion Stats
9W - 5L
1,687 SR
Queue Stats
41W - 35L
1,548 Elo+
Solo
Dredge
Dredge
kmrii
Dredge
Level 999
Champion Stats
104W - 122L
1,579 SR
Queue Stats
1,784W - 1,599L
1,667 Elo+
Solo
Team Averages
Level 670
1,635 SR
1,614 Elo+

VS

Team Averages
Level 128
1,661 SR
1,599 Elo+
Bomb King
Bomb King
Backfire36
Bomb King
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,269 Elo+
Solo
Koga
Koga
BlackPotato2339
Koga
Level 30
Champion Stats
9W - 14L
1,510 SR
Queue Stats
54W - 54L
1,533 Elo+
Solo
Ying
Ying
Koruguin
Ying
Level 318
Champion Stats
3W - 2L
1,613 SR
Queue Stats
78W - 73L
1,609 Elo+
Solo
Lian
Lian
MsLaurynHill
Lian
Level 152
Champion Stats
12W - 2L
1,918 SR
Queue Stats
136W - 39L
1,793 Elo+
Party 1
Khan
Khan
Paris
Khan
Level 133
Champion Stats
143W - 64L
1,765 SR
Queue Stats
1,313W - 507L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 8 / 11
3,519
293
62,561
47,444
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Saati
Khatzel
Saati
60
14 / 10 / 11
3,364
280
49,165
41,509
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Yagorath
59
7 / 5 / 15
3,517
293
34,991
93,203
0
Spreading Domain

Spreading Domain

Hardening

Heal for 200 if you do not cancel Hardening before it ends.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

3
1 / 3 / 27
3,522
294
11,990
36,979
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
kmrii
Dredge
59
16 / 7 / 13
3,845
320
87,797
49,271
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Backfire36
Bomb King
4
1 / 12 / 2
1,441
120
19,080
45,417
0
Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

9
7 / 15 / 6
2,201
183
42,739
36,959
1,130
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ying
54
1 / 9 / 11
2,052
171
33,249
39,898
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
16 / 9 / 12
3,493
291
129,163
49,265
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Khan
Paris
Khan
39
8 / 8 / 14
2,672
223
51,782
74,965
22,547
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
1m 55s
130
Kill Participation
78
53
Kills
33
33
Deaths
53
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
15
8
11
2.56
L
Bomb King
Backfire36
Bomb King
1
12
2
0.17
L
7
15
6
0.67
W
Saati
Khatzel
Saati
14
10
11
1.95
L
Ying
1
9
11
0.72
W
Yagorath
7
5
15
2.9
L
16
9
12
2.44
L
Khan
Paris
Khan
8
8
14
1.88
W
1
3
27
4.83
W
Dredge
kmrii
Dredge
16
7
13
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,504
Damage
276,013
268,406
Taken
246,504
0
Shielding
23,677
160,020
Healing
102,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,561
60,147
0
5,404
47,444
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
Backfire36
Bomb King
19,080
14,763
0
740
45,417
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,739
33,616
0
1,070
36,959
1,130
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
Khatzel
Saati
49,165
37,817
0
9,792
41,509
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
33,249
17,973
54,763
18,255
39,898
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Yagorath
34,991
27,325
0
13,763
93,203
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
129,163
123,754
0
6,969
49,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Khan
Paris
Khan
51,782
48,696
5,639
15,289
74,965
22,547
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
11,990
11,990
84,146
29,982
36,979
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
kmrii
Dredge
87,797
28,366
0
16,933
49,271
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role