Player Matchup

Octavia
Octavia
ABOMB ThePr0
Octavia
Level 16
Champion Stats
8W - 8L
1,531 SR
Queue Stats
14W - 14L
1,515 Elo+
Party 2
Evie
Evie
Ev4aimbotx2
Evie
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 2
Skye
Skye
Im reloading942
Skye
Level 629
Champion Stats
28W - 10L
1,744 SR
Queue Stats
596W - 628L
1,642 Elo+
Solo
Jenos
Jenos
Stepaz99
Jenos
Level 400
Champion Stats
48W - 60L
1,532 SR
Queue Stats
1,009W - 978L
1,620 Elo+
Solo
Viktor
Viktor
bmbravo
Viktor
Level 21
Champion Stats
1W - 3L
1,522 SR
Queue Stats
2W - 5L
1,379 Elo+
Solo
Team Averages
Level 216
1,566 SR
1,514 Elo+

VS

Team Averages
Level 597
1,616 SR
1,582 Elo+
Strix
Strix
Arch_Enemy16
Strix
Level 999
Champion Stats
22W - 30L
1,527 SR
Queue Stats
801W - 767L
1,655 Elo+
Solo
Fernando
Fernando
Bigjuice724683
Fernando
Level 195
Champion Stats
102W - 46L
1,679 SR
Queue Stats
547W - 470L
1,598 Elo+
Party 1
Tyra
Tyra
CapacityCat3967
Tyra
Level 948
Champion Stats
208W - 133L
1,638 SR
Queue Stats
1,195W - 796L
1,590 Elo+
Party 1
Ying
Ying
FlintyK1134
Ying
Level 506
Champion Stats
243W - 202L
1,536 SR
Queue Stats
1,152W - 1,128L
1,543 Elo+
Party 1
Talus
Talus
LustSinTaboo
Talus
Level 338
Champion Stats
5W - 2L
1,700 SR
Queue Stats
960W - 799L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ABOMB ThePr0
Octavia
10
2 / 12 / 11
3,131
136
50,945
60,150
37,442
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

13
8 / 12 / 6
3,425
149
86,239
77,383
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

58
40 / 12 / 10
7,060
307
166,863
97,003
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
Stepaz99
Jenos
49
10 / 7 / 41
4,799
209
60,243
39,850
20,114
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
bmbravo
Viktor
20
3 / 20 / 10
1,597
69
45,478
61,692
1,193
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 16 / 24
4,886
212
82,087
61,341
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
41
7 / 12 / 12
5,541
241
57,432
148,082
186,985
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
25 / 8 / 17
5,877
256
118,943
64,574
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
0 / 10 / 25
4,806
209
1,499
48,735
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
21 / 17 / 14
5,241
228
76,117
87,036
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
11m 12s
141
Kill Participation
155
63
Kills
63
63
Deaths
63
78
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Octavia
ABOMB ThePr0
Octavia
2
12
11
0.63
W
10
16
24
1.38
W
Fernando
7
12
12
1.08
W
25
8
17
4.19
L
8
12
6
0.92
W
0
10
25
1.25
L
40
12
10
3.75
W
21
17
14
1.65
L
Jenos
Stepaz99
Jenos
10
7
41
4.36
L
Viktor
bmbravo
Viktor
3
20
10
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,768
Damage
336,078
336,078
Taken
409,768
58,749
Shielding
186,985
194,319
Healing
216,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
ABOMB ThePr0
Octavia
50,945
46,370
903
12,527
60,150
37,442
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
82,087
79,205
0
5,607
61,341
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
57,432
28,405
0
6,415
148,082
186,985
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
118,943
79,432
0
6,382
64,574
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
86,239
81,439
1,082
5,133
77,383
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
1,499
1,499
155,243
26,739
48,735
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
166,863
123,592
1,056
37,960
97,003
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
76,117
73,923
0
16,608
87,036
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Jenos
Stepaz99
Jenos
60,243
40,790
108,288
20,882
39,850
20,114
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Viktor
bmbravo
Viktor
45,478
24,202
0
6,488
61,692
1,193

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role