Player Matchup

Ash
Ash
Diamond V
FiloInterdentale
Ash
Diamond V
Level 209
Champion Stats
8W - 7L
1,709 SR
Queue Stats
249W - 223L
1,598 Elo+
Party 3
Inara
Inara
Diamond IV
MattShen
Inara
Diamond IV
Level 999
Champion Stats
143W - 177L
1,631 SR
Queue Stats
1,487W - 1,435L
1,625 Elo+
Party 1
Kinessa
Kinessa
Masters
MerryKrizzmas
Kinessa
Masters
Level 999
Champion Stats
120W - 85L
1,750 SR
Queue Stats
580W - 460L
1,666 Elo+
Party 3
Jenos
Jenos
Diamond IV
TwoTanksOrAFK
Jenos
Diamond IV
Level 110
Champion Stats
16W - 35L
1,511 SR
Queue Stats
396W - 392L
1,547 Elo+
Solo
Vatu
Vatu
Platinum II
Özen
Vatu
Platinum II
Level 190
Champion Stats
2W - 4L
1,425 SR
Queue Stats
188W - 132L
1,770 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 501
1,605 SR
1,641 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 365
1,633 SR
1,678 Elo+
Atlas
Atlas
Masters
BigBallsBut7cm
Atlas
Masters
Level 96
Champion Stats
3W - 5L
1,726 SR
Queue Stats
427W - 385L
1,699 Elo+
Solo
Ying
Ying
Platinum I
BênDøver
Ying
Platinum I
Level 175
Champion Stats
0W - 1L
1,500 SR
Queue Stats
566W - 568L
1,604 Elo+
Party 4
Mal'Damba
Mal'Damba
Platinum I
CorpseeWorpsee
Mal'Damba
Platinum I
Level 98
Champion Stats
9W - 14L
1,589 SR
Queue Stats
268W - 271L
1,584 Elo+
Party 4
Tyra
Tyra
Diamond II
ÐíngÐíngÐíng
Tyra
Diamond II
Level 455
Champion Stats
33W - 31L
1,723 SR
Queue Stats
231W - 202L
1,766 Elo+
Party 2
Evie
Evie
Platinum I
陪練微ysrw66
Evie
Platinum I
Level 999
Champion Stats
2W - 6L
1,626 SR
Queue Stats
319W - 273L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 2 / 6
2,366
263
38,497
42,421
19,055
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Inara
MattShen
Inara
57
2 / 5 / 9
2,819
313
25,548
60,971
8,871
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kinessa
58
14 / 2 / 12
3,282
365
79,125
32,467
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

44
5 / 1 / 23
3,195
355
18,234
13,679
4,395
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
Özen
Vatu
55
12 / 4 / 5
2,792
310
50,035
34,853
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
VoraMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 5 / 6
1,687
187
46,215
77,599
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

49
2 / 6 / 7
1,547
172
28,989
32,473
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
CorpseeWorpsee
Mal'Damba
36
0 / 9 / 4
1,113
124
8,834
29,274
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
6 / 6 / 2
1,919
213
67,613
40,635
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
3 / 9 / 4
1,464
163
32,740
31,458
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
39s
90
Kill Participation
37
35
Kills
14
14
Deaths
35
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
2
6
7
0.92
L
Mal'Damba
CorpseeWorpsee
Mal'Damba
0
9
4
0.22
W
2
2
6
2.5
W
Inara
MattShen
Inara
2
5
9
1.3
W
Kinessa
14
2
12
10
W
5
1
23
16.5
L
6
6
2
1.17
W
Vatu
Özen
Vatu
12
4
5
3.63
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,439
Damage
184,391
184,391
Taken
211,439
32,321
Shielding
0
126,108
Healing
99,298
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,215
46,215
0
4,312
77,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,989
24,719
29,010
15,884
32,473
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
CorpseeWorpsee
Mal'Damba
8,834
2,380
36,689
6,003
29,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,497
36,497
0
3,402
42,421
19,055
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
MattShen
Inara
25,548
23,568
0
9,743
60,971
8,871
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
79,125
74,373
0
8,219
32,467
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
18,234
17,628
82,679
11,328
13,679
4,395
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
67,613
47,021
0
1,416
40,635
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
Özen
Vatu
50,035
36,677
0
10,737
34,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
32,740
32,620
0
5,984
31,458
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role