Player Matchup

Lian
Lian
Gold V
BloodyDreamy
Lian
Gold V
Level 218
Champion Stats
6W - 6L
1,572 SR
Queue Stats
59W - 55L
1,514 Elo+
Party 1
Barik
Barik
Gold V
Kill_Shoot_Ruun
Barik
Gold V
Level 326
Champion Stats
9W - 11L
1,551 SR
Queue Stats
55W - 55L
1,509 Elo+
Party 1
Ying
Ying
Bronze I
Marquitos_23_PRO
Ying
Bronze I
Level 198
Champion Stats
3W - 1L
1,410 SR
Queue Stats
9W - 8L
1,438 Elo+
Solo
Vora
Vora
Silver II
agattaa1
Vora
Silver II
Level 128
Champion Stats
9W - 3L
1,485 SR
Queue Stats
67W - 79L
1,302 Elo+
Solo
Terminus
Terminus
Silver I
xBlinus I
Terminus
Silver I
Level 328
Champion Stats
5W - 5L
1,590 SR
Queue Stats
300W - 290L
1,452 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 240
1,522 SR
1,443 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 257
1,452 SR
1,407 Elo+
Jenos
Jenos
Gold IV
FatIntel
Jenos
Gold IV
Level 457
Champion Stats
29W - 18L
1,653 SR
Queue Stats
387W - 366L
1,538 Elo+
Solo
Willo
Willo
Qualifying
Jeskyne
Willo
Qualifying
Level 204
Champion Stats
0W - 4L
1,293 SR
Queue Stats
15W - 37L
1,276 Elo+
Solo
Fernando
Fernando
Platinum V
Saskasa
Fernando
Platinum V
Level 367
Champion Stats
8W - 13L
1,572 SR
Queue Stats
110W - 117L
1,479 Elo+
Solo
Ash
Ash
Qualifying
darkeot96
Ash
Qualifying
Level 70
Champion Stats
3W - 2L
1,500 SR
Queue Stats
35W - 43L
1,370 Elo+
Party 2
Talus
Talus
Qualifying
khantop99
Talus
Qualifying
Level 189
Champion Stats
4W - 4L
1,242 SR
Queue Stats
80W - 85L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 6 / 10
4,207
324
81,190
33,958
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
3 / 3 / 14
4,474
344
53,573
40,992
94,706
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

43
6 / 4 / 18
3,690
284
54,938
27,292
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
39
8 / 7 / 12
3,296
254
61,048
35,485
6,060
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
xBlinus I
Terminus
54
9 / 4 / 11
3,459
266
81,087
90,281
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
InaraTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FatIntel
Jenos
59
3 / 3 / 18
3,049
235
40,862
32,680
2,560
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
Jeskyne
Willo
51
3 / 6 / 7
1,861
143
39,649
31,946
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
Saskasa
Fernando
58
5 / 8 / 8
3,109
239
51,871
121,103
161,585
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 10 / 6
2,442
188
47,343
89,905
55,952
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Talus
khantop99
Talus
46
10 / 10 / 8
2,548
196
48,283
56,202
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 30s
Objective Time
4m 0s
102
Kill Participation
73
37
Kills
26
24
Deaths
37
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
11
6
10
2.67
L
Jenos
FatIntel
Jenos
3
3
18
4
L
Willo
Jeskyne
Willo
3
6
7
1.08
W
3
3
14
3.33
W
6
4
18
3.75
L
Fernando
Saskasa
Fernando
5
8
8
1.13
W
Vora
8
7
12
2
L
5
10
6
0.8
L
Talus
khantop99
Talus
10
10
8
1.4
W
Terminus
xBlinus I
Terminus
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,836
Damage
228,008
228,008
Taken
331,836
100,766
Shielding
220,097
150,825
Healing
184,222
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
81,190
77,194
0
6,214
33,958
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
FatIntel
Jenos
40,862
33,495
148,242
23,524
32,680
2,560
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
Jeskyne
Willo
39,649
27,219
0
652
31,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,573
53,573
0
7,883
40,992
94,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,938
51,106
82,565
16,760
27,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
Saskasa
Fernando
51,871
38,171
0
1,911
121,103
161,585
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vora
61,048
30,787
1,166
9,836
35,485
6,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
47,343
42,343
0
0
89,905
55,952
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Talus
khantop99
Talus
48,283
44,752
0
9,893
56,202
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
xBlinus I
Terminus
81,087
49,586
0
26,401
90,281
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role