Player Matchup

Fernando
Fernando
OrangePomp
Fernando
Level 88
Champion Stats
64W - 48L
1,573 SR
Queue Stats
226W - 243L
1,504 Elo+
Solo
Octavia
Octavia
edumotog
Octavia
Level 689
Champion Stats
0W - 2L
1,547 SR
Queue Stats
355W - 324L
1,531 Elo+
Solo
Talus
Talus
i504thXavier
Talus
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Solo
Koga
Koga
joserodolfo05
Koga
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ying
Ying
moºrita
Ying
Level 463
Champion Stats
125W - 74L
1,730 SR
Queue Stats
1,363W - 963L
1,607 Elo+
Solo
Team Averages
Level 259
1,570 SR
1,514 Elo+

VS

Team Averages
Level 447
1,591 SR
1,582 Elo+
Bomb King
Bomb King
DGO_King54
Bomb King
Level 17
Champion Stats
3W - 0L
1,768 SR
Queue Stats
7W - 2L
1,688 Elo+
Solo
Zhin
Zhin
DasG4ng
Zhin
Level 421
Champion Stats
12W - 15L
1,553 SR
Queue Stats
276W - 260L
1,594 Elo+
Solo
Drogoz
Drogoz
DreamsEvil
Drogoz
Level 643
Champion Stats
4W - 2L
1,670 SR
Queue Stats
35W - 40L
1,528 Elo+
Solo
Jenos
Jenos
HunterScout
Jenos
Level 652
Champion Stats
230W - 233L
1,524 SR
Queue Stats
272W - 277L
1,504 Elo+
Solo
Barik
Barik
RancaBostaBH
Barik
Level 501
Champion Stats
3W - 2L
1,439 SR
Queue Stats
63W - 43L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
OrangePomp
Fernando
19
5 / 10 / 2
4,020
574
21,138
65,424
65,995
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
edumotog
Octavia
59
7 / 10 / 2
3,465
495
46,485
31,846
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

23
3 / 9 / 6
3,292
470
14,642
32,581
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

25
4 / 10 / 7
3,575
511
27,247
28,123
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ying
59
1 / 8 / 9
3,589
513
37,081
31,260
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DGO_King54
Bomb King
12
9 / 5 / 10
3,421
489
29,850
21,632
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Zhin
DasG4ng
Zhin
59
15 / 4 / 6
3,860
551
46,826
37,500
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Drogoz
DreamsEvil
Drogoz
58
15 / 4 / 9
3,951
564
61,744
22,814
0
Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

54
1 / 3 / 26
4,458
637
8,212
17,727
6,600
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
3 / 4 / 12
4,233
605
42,602
46,920
46,901
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
8m 43s
46
Kill Participation
106
20
Kills
43
47
Deaths
20
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bomb King
DGO_King54
Bomb King
9
5
10
2.8
W
Zhin
DasG4ng
Zhin
15
4
6
4.5
W
Drogoz
DreamsEvil
Drogoz
15
4
9
4.88
W
1
3
26
4.67
L
Fernando
OrangePomp
Fernando
5
10
2
0.6
W
3
4
12
2.25
L
Octavia
edumotog
Octavia
7
10
2
0.8
L
3
9
6
0.67
L
4
10
7
0.75
L
Ying
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,593
Damage
189,234
189,234
Taken
146,593
65,995
Shielding
53,501
70,449
Healing
86,769
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
DGO_King54
Bomb King
29,850
25,365
0
216
21,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
DasG4ng
Zhin
46,826
37,368
0
2,489
37,500
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
DreamsEvil
Drogoz
61,744
49,410
0
700
22,814
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
8,212
4,179
60,403
11,133
17,727
6,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
OrangePomp
Fernando
21,138
14,330
0
7,824
65,424
65,995
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,602
42,602
0
11,828
46,920
46,901
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
edumotog
Octavia
46,485
36,105
1,946
7,704
31,846
0

Level 2

L
14,642
14,037
0
3,797
32,581
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,247
23,054
1,411
2,758
28,123
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
37,081
13,328
32,124
12,885
31,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role