Player Matchup
VS
Match Stats

Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4

Gloomy Nook
Armor
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 1

Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Level 2

Sharpened Slaughter
Weapon
Increase Projectile Speed by 30%, but set your maximum Ammo to 2.
Level 3

Tainted Form
Weapon
Gain 5% of Max Health when hitting a marked enemy.
Level 5

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Equivalent Exchange
Reversal
Heal for 20% of the damage Absorbed by Reversal.
Level 2

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Buying Time
Reversal
Generate 3 Ammo after activating Reversal.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 60.
Level 4

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Duty is a Mountain
Increase the time until Ire starts to decay by 0.25s.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1

Liminal Passage
Slither
Increase the travel distance of Slither by 30%.
Level 3

Feed the Spirits
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 20%.
Level 2

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.