Player Matchup

Kasumi
Kasumi
Jinshiix
Kasumi
Level 999
Champion Stats
5W - 1L
1,623 SR
Queue Stats
1,432W - 737L
1,707 Elo+
Party 1
Ruckus
Ruckus
Rûckûs
Ruckus
Level 776
Champion Stats
636W - 534L
1,650 SR
Queue Stats
733W - 618L
1,619 Elo+
Party 1
Ying
Ying
SweetIyToxic
Ying
Level 250
Champion Stats
109W - 60L
1,708 SR
Queue Stats
709W - 604L
1,669 Elo+
Party 1
Octavia
Octavia
ZeroGaer
Octavia
Level 999
Champion Stats
111W - 81L
1,688 SR
Queue Stats
3,170W - 2,547L
1,825 Elo+
Party 1
Inara
Inara
abbie17
Inara
Level 303
Champion Stats
18W - 20L
1,631 SR
Queue Stats
734W - 725L
1,697 Elo+
Party 1
Team Averages
Level 665
1,660 SR
1,704 Elo+

VS

Team Averages
Level 217
1,583 SR
1,504 Elo+
Drogoz
Drogoz
DieuFatalis
Drogoz
Level 318
Champion Stats
34W - 24L
1,671 SR
Queue Stats
120W - 127L
1,561 Elo+
Party 2
Fernando
Fernando
DivergeVie
Fernando
Level 16
Champion Stats
1W - 3L
1,617 SR
Queue Stats
1W - 8L
1,279 Elo+
Party 2
Khan
Khan
Jubico2002
Khan
Level 284
Champion Stats
3W - 4L
1,466 SR
Queue Stats
218W - 220L
1,546 Elo+
Party 2
Ying
Ying
Legender1984
Ying
Level 319
Champion Stats
1W - 2L
1,632 SR
Queue Stats
439W - 398L
1,522 Elo+
Party 2
Vora
Vora
SirUltaWall
Vora
Level 148
Champion Stats
7W - 12L
1,527 SR
Queue Stats
157W - 143L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Jinshiix
Kasumi
60
13 / 1 / 7
2,397
400
38,803
13,327
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
Rûckûs
Ruckus
59
10 / 1 / 10
2,333
389
51,465
37,193
9,603
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

39
1 / 1 / 16
2,416
403
12,867
7,790
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
ZeroGaer
Octavia
60
9 / 1 / 13
2,416
403
65,305
16,486
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
abbie17
Inara
58
2 / 0 / 11
2,096
349
28,822
35,652
3,796
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
47
4 / 8 / 0
1,885
314
35,880
30,959
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
DivergeVie
Fernando
2
0 / 7 / 0
1,255
209
21,900
59,445
48,380
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 6 / 2
1,692
282
27,254
60,659
23,667
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
0 / 5 / 2
1,474
246
10,006
22,019
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
0 / 9 / 1
715
119
15,408
24,180
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
1m 0s
92
Kill Participation
9
35
Kills
4
4
Deaths
35
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Drogoz
4
8
0
0.5
L
Fernando
DivergeVie
Fernando
0
7
0
0
W
Kasumi
Jinshiix
Kasumi
13
1
7
16.5
L
0
6
2
0.17
L
0
5
2
0.2
W
Ruckus
Rûckûs
Ruckus
10
1
10
15
L
0
9
1
0.06
W
1
1
16
9
W
Octavia
ZeroGaer
Octavia
9
1
13
15.5
W
Inara
abbie17
Inara
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,262
Damage
110,448
110,448
Taken
197,262
13,399
Shielding
72,047
93,908
Healing
92,196
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
35,880
32,505
0
3,800
30,959
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Fernando
DivergeVie
Fernando
21,900
14,205
0
71
59,445
48,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
Jinshiix
Kasumi
38,803
28,188
0
2,738
13,327
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,254
26,575
6,727
9,297
60,659
23,667

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
10,006
10,006
61,316
7,963
22,019
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
Rûckûs
Ruckus
51,465
35,037
0
6,693
37,193
9,603
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
15,408
11,855
0
3,022
24,180
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,867
12,867
74,508
5,425
7,790
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
ZeroGaer
Octavia
65,305
58,701
710
1,167
16,486
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
abbie17
Inara
28,822
18,911
0
2,667
35,652
3,796
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role