Player Matchup

Fernando
Fernando
Fernand2043
Fernando
Level 151
Champion Stats
46W - 32L
1,694 SR
Queue Stats
502W - 495L
1,566 Elo+
Solo
Saati
Saati
Gudetamashi
Saati
Level 999
Champion Stats
24W - 26L
1,385 SR
Queue Stats
348W - 358L
1,551 Elo+
Party 2
Raum
Raum
Max_Modem_
Raum
Level 999
Champion Stats
11W - 26L
1,416 SR
Queue Stats
1,811W - 1,856L
1,537 Elo+
Solo
Vora
Vora
RAVELO
Vora
Level 999
Champion Stats
16W - 23L
1,451 SR
Queue Stats
440W - 436L
1,543 Elo+
Party 2
Rei
Rei
StageCapalotLMAO
Rei
Level 76
Champion Stats
45W - 28L
1,642 SR
Queue Stats
86W - 69L
1,569 Elo+
Solo
Team Averages
Level 645
1,518 SR
1,553 Elo+

VS

Team Averages
Level 525
1,500 SR
1,601 Elo+
Octavia
Octavia
Fabrizzio0708
Octavia
Level 128
Champion Stats
4W - 6L
1,500 SR
Queue Stats
304W - 271L
1,666 Elo+
Solo
Seris
Seris
JYMBO2506
Seris
Level 999
Champion Stats
72W - 86L
1,588 SR
Queue Stats
550W - 572L
1,592 Elo+
Party 1
Corvus
Corvus
SparoDemone
Corvus
Level 154
Champion Stats
0W - 1L
1,261 SR
Queue Stats
219W - 200L
1,582 Elo+
Solo
Azaan
Azaan
ThreeRocket877
Azaan
Level 347
Champion Stats
22W - 23L
1,550 SR
Queue Stats
545W - 553L
1,527 Elo+
Solo
Androxus
Androxus
ƒenrîr
Androxus
Level 999
Champion Stats
97W - 74L
1,602 SR
Queue Stats
751W - 748L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fernand2043
Fernando
58
8 / 1 / 22
3,160
351
65,359
61,465
72,511
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
16 / 4 / 10
2,943
327
56,714
26,535
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
6 / 1 / 29
3,336
371
41,856
83,199
3,525
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vora
RAVELO
Vora
59
8 / 6 / 11
2,440
271
37,608
38,947
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Level 1

48
6 / 4 / 23
2,935
326
26,008
28,561
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
37
5 / 7 / 3
1,738
193
54,410
31,759
0
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Seris
JYMBO2506
Seris
59
0 / 4 / 6
2,067
230
48,414
31,910
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Corvus
52
0 / 13 / 6
1,429
159
19,877
42,322
4,450
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

58
3 / 9 / 4
1,976
220
56,497
79,911
31,563
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Androxus
ƒenrîr
Androxus
59
8 / 11 / 4
2,039
227
59,509
41,643
0
Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
3m 58s
139
Kill Participation
39
44
Kills
16
16
Deaths
44
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Octavia
5
7
3
0.93
W
Fernando
Fernand2043
Fernando
8
1
22
19
W
16
4
10
5.25
L
Seris
JYMBO2506
Seris
0
4
6
0.75
W
6
1
29
20.5
W
Vora
RAVELO
Vora
8
6
11
2.25
L
Corvus
0
13
6
0.23
W
6
4
23
4.38
L
3
9
4
0.56
L
Androxus
ƒenrîr
Androxus
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,545
Damage
238,707
238,707
Taken
227,545
76,036
Shielding
36,013
147,172
Healing
97,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
54,410
46,667
473
3,704
31,759
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Fernand2043
Fernando
65,359
42,717
0
0
61,465
72,511
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
56,714
43,011
0
3,105
26,535
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
JYMBO2506
Seris
48,414
37,401
49,100
13,316
31,910
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,856
34,138
29,054
15,841
83,199
3,525
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
RAVELO
Vora
37,608
25,801
0
7,170
38,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
19,877
14,827
17,986
226
42,322
4,450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
26,008
25,787
74,323
17,679
28,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
56,497
32,075
0
9,197
79,911
31,563
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
ƒenrîr
Androxus
59,509
39,850
0
3,269
41,643
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role