Player Matchup
VS
Match Stats

Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5

Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Moxie
Armor
Increase your Healing received by 6% while at or below 50% Health.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Quick Release
Nade Launcher
Generate 2 Ammo after using Nade Launcher.
Level 1

Turn The Table
Nade Launcher
Heal for 300 for each enemy hit with Nade Launcher.
Level 5

In The Fray
Nade Launcher
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Level 3

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 3s.
Level 5

Surf
Shell Spin
Increase the travel distance of Shell Spin by 10%.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Carapace
Shell Shield
Increase the Health of Shell Shield by 200.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Penumbra
Weapon
Gain 25% Lifesteal.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1

Spirited
Armor
Increase your maximum Health by 200
Level 4

Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2

Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4

Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Bask
Salvo
Heal for 105 for each enemy hit by your Salvo rockets.
Level 3

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2

Decimate
Salvo
Increase the explosion radius of Salvo by 60%.
Level 4

Spitfire
Salvo
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Harden
Dredge Anchor
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Level 1

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 0.6s.
Level 1

Carapace
Shell Shield
Increase the Health of Shell Shield by 600.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.