Player Matchup

Buck
Buck
Gold IV
FK_iCi0
Buck
Gold IV
Level 241
Champion Stats
7W - 3L
1,585 SR
Queue Stats
218W - 214L
1,465 Elo+
Solo
Fernando
Fernando
Gold III
NamelessJager
Fernando
Gold III
Level 204
Champion Stats
17W - 13L
1,672 SR
Queue Stats
242W - 223L
1,551 Elo+
Solo
Gold V
polama32
Unknown
Gold V
Level 837
Champion Stats
108W - 111L
1,554 SR
Queue Stats
651W - 687L
1,415 Elo+
Party 2
Jenos
Jenos
Silver III
rombohdz
Jenos
Silver III
Level 353
Champion Stats
144W - 111L
1,640 SR
Queue Stats
457W - 488L
1,406 Elo+
Party 2
Atlas
Atlas
Silver I
sauldestruye
Atlas
Silver I
Level 244
Champion Stats
10W - 14L
1,523 SR
Queue Stats
137W - 137L
1,427 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 376
1,595 SR
1,453 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,564 SR
1,428 Elo+
Viktor
Viktor
Silver III
Maciejosooo
Viktor
Silver III
Level 304
Champion Stats
23W - 29L
1,557 SR
Queue Stats
99W - 103L
1,507 Elo+
Party 1
Maeve
Maeve
Platinum IV
Sebello
Maeve
Platinum IV
Level 51
Champion Stats
42W - 18L
1,759 SR
Queue Stats
47W - 32L
1,557 Elo+
Party 1
Barik
Barik
Silver I
b00tlegger_00
Barik
Silver I
Level 54
Champion Stats
4W - 5L
1,520 SR
Queue Stats
7W - 19L
1,318 Elo+
Party 3
Inara
Inara
Gold V
miodo9101
Inara
Gold V
Level 51
Champion Stats
4W - 5L
1,489 SR
Queue Stats
53W - 54L
1,462 Elo+
Party 1
Grover
Grover
Silver I
temp-784578
Grover
Silver I
Level 44
Champion Stats
4W - 5L
1,494 SR
Queue Stats
19W - 34L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
FK_iCi0
Buck
46
15 / 8 / 8
2,925
209
63,049
67,055
2,417
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
NamelessJager
Fernando
44
14 / 10 / 20
3,359
240
97,270
105,700
26,618
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

polama32
Unknown
56
13 / 15 / 14
2,823
202
70,962
54,368
0

Level 4

Level 2

Level 3

Level 2

Level 4

Level 1

Jenos
rombohdz
Jenos
58
9 / 8 / 24
3,320
237
38,480
36,136
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
6 / 12 / 11
2,432
174
40,093
101,748
2,100
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KhanTyra
Team 1 Score

2

VS

Team 2 Score

4

Bans
VoraZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
50
7 / 16 / 17
3,843
275
94,556
54,939
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Maeve
Sebello
Maeve
21
23 / 11 / 11
4,830
345
105,306
46,262
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

48
10 / 6 / 10
3,933
281
65,000
66,303
91,948
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
miodo9101
Inara
8
9 / 9 / 15
4,175
298
69,205
74,976
7,881
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
40
4 / 16 / 20
4,463
319
30,940
67,374
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
11m 0s
134
Kill Participation
126
57
Kills
53
53
Deaths
58
77
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Buck
FK_iCi0
Buck
15
8
8
2.38
W
Viktor
7
16
17
0.97
L
Fernando
NamelessJager
Fernando
14
10
20
2.4
W
Maeve
Sebello
Maeve
23
11
11
2.59
W
10
6
10
2.5
W
Inara
miodo9101
Inara
9
9
15
1.83
L
polama32
Unknown
13
15
14
1.33
L
Jenos
rombohdz
Jenos
9
8
24
2.63
L
6
12
11
0.96
W
Grover
4
16
20
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,854
Damage
365,007
365,007
Taken
309,854
31,135
Shielding
99,829
174,923
Healing
136,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
FK_iCi0
Buck
63,049
53,275
0
18,765
67,055
2,417
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
94,556
65,364
0
381
54,939
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
NamelessJager
Fernando
97,270
51,895
0
7,402
105,700
26,618
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Sebello
Maeve
105,306
103,672
0
4,811
46,262
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
65,000
65,000
0
24,109
66,303
91,948
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
miodo9101
Inara
69,205
53,450
0
8,602
74,976
7,881
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
polama32
Unknown
70,962
42,061
0
2,710
54,368
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
rombohdz
Jenos
38,480
13,011
124,094
17,507
36,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
40,093
40,093
0
4,445
101,748
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
30,940
22,133
69,258
29,643
67,374
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role