Player Matchup
VS
Match Stats

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2

What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1

Crack the Whip
Sensor Drone
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Level 2

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Level 3

Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 40%.
Level 4

Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1

Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Level 3

Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3

Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1
Team 1 Score
4
VS
Team 2 Score
2

Divine Right
Grace
Gain 25% Movement Speed for 3s after using Grace.
Level 5

Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1

Highborn
Armor
Increase your Movement Speed by 12%.
Level 4

Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Sidereal
Weapon
Increase your maximum Health by 100.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 150.
Level 3

Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Level 2

Uncontrolled
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Headstrong
Armor
Increase your maximum Health by 200.
Level 4

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 3s.
Level 5

Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Sea Legs
Dredge Anchor
Heal for 360 after hitting an enemy with Dredge Anchor.
Level 3

Lighter Cannonballs
Weapon
Increase your Reload Speed by 7%.
Level 1

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.