Player Matchup
VS
Match Stats

Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4

Brawl
Kinetic Burst
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Level 2

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

Watchtower
Siege Shield
Increase the Health of Siege Shield by 250.
Level 1

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 100.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5

Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 0.6s.
Level 1

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 15%.
Level 1

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3

Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Healing Vapors
Smoke Screen
Heal for 125 over 2s while in Smoke Screen.
Level 1

Ninja
Hidden
Increase your Movement Speed by 10% while Hidden is active.
Level 2

Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Memento
Weapon
Increase your maximum Ammo by 25.
Level 5

Criminal Record
Dragon Stance
Gain 3.5% Lifesteal while in Dragon Stance.
Level 1

Wind's Embrace
Agility
Heal for 40 every 1s while Agility is active.
Level 2

Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Level 1

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 20%.
Level 2

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Ad Eternum
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3

Tools of Salvation
Increase your maximum Health by 600.
Level 4

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Level 3

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Noble Crest
Armor
Increase your maximum Health by 100.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.