Player Matchup

Lian
Lian
Gold II
DragonFloss
Lian
Gold II
Level 438
Champion Stats
86W - 72L
1,686 SR
Queue Stats
459W - 426L
1,555 Elo+
Party 3
Ying
Ying
Platinum II
FreakaholicA1
Ying
Platinum II
Level 999
Champion Stats
519W - 348L
1,724 SR
Queue Stats
2,076W - 2,028L
1,576 Elo+
Solo
Azaan
Azaan
Platinum V
Kinishmons
Azaan
Platinum V
Level 374
Champion Stats
20W - 12L
1,672 SR
Queue Stats
310W - 277L
1,517 Elo+
Party 1
Fernando
Fernando
Gold IV
ProSlayerFury
Fernando
Gold IV
Level 451
Champion Stats
7W - 6L
1,625 SR
Queue Stats
89W - 84L
1,435 Elo+
Party 1
Maeve
Maeve
Gold I
TheBirdToBlame
Maeve
Gold I
Level 361
Champion Stats
130W - 83L
1,728 SR
Queue Stats
455W - 418L
1,560 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 525
1,687 SR
1,529 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 480
1,514 SR
1,518 Elo+
Raum
Raum
Platinum V
Axell23
Raum
Platinum V
Level 658
Champion Stats
0W - 3L
1,291 SR
Queue Stats
414W - 422L
1,588 Elo+
Solo
Inara
Inara
Gold II
AyOoSpin2o3
Inara
Gold II
Level 272
Champion Stats
64W - 43L
1,625 SR
Queue Stats
257W - 253L
1,469 Elo+
Party 2
Octavia
Octavia
Platinum II
COCOxRe
Octavia
Platinum II
Level 826
Champion Stats
17W - 7L
1,605 SR
Queue Stats
84W - 67L
1,577 Elo+
Solo
Seris
Seris
Gold IV
DJPAULO511
Seris
Gold IV
Level 51
Champion Stats
89W - 86L
1,605 SR
Queue Stats
536W - 527L
1,425 Elo+
Party 2
Koga
Koga
Platinum V
JeryZambrano
Koga
Platinum V
Level 591
Champion Stats
3W - 6L
1,444 SR
Queue Stats
393W - 414L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
11 / 3 / 20
2,832
354
75,055
14,180
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
2 / 3 / 21
2,474
309
16,982
17,064
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Azaan
58
8 / 2 / 14
2,579
322
67,133
60,893
7,612
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
ProSlayerFury
Fernando
59
6 / 1 / 10
3,190
399
40,380
41,551
33,919
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
20 / 2 / 13
3,004
376
72,866
24,586
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
VatuTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Axell23
Raum
59
3 / 7 / 0
1,689
211
43,083
110,070
0
Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 35%.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 20%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
1 / 10 / 4
1,829
229
38,382
75,010
14,236
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
COCOxRe
Octavia
59
5 / 8 / 0
1,811
226
43,264
30,904
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Seris
23
1 / 12 / 3
1,544
193
14,829
32,954
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

56
1 / 10 / 2
1,249
156
18,716
23,478
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
2m 38s
125
Kill Participation
20
47
Kills
11
11
Deaths
47
78
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raum
Axell23
Raum
3
7
0
0.43
L
1
10
4
0.3
L
Octavia
COCOxRe
Octavia
5
8
0
0.63
L
Seris
1
12
3
0.21
W
11
3
20
7
W
2
3
21
4.17
L
1
10
2
0.2
W
Azaan
8
2
14
7.5
W
Fernando
ProSlayerFury
Fernando
6
1
10
11
W
20
2
13
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,416
Damage
158,274
158,274
Taken
272,416
41,531
Shielding
14,236
118,142
Healing
72,018
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
Axell23
Raum
43,083
37,670
0
18,719
110,070
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
38,382
29,547
0
253
75,010
14,236
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
COCOxRe
Octavia
43,264
36,210
250
3,435
30,904
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
14,829
12,016
41,098
4,766
32,954
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
75,055
73,455
0
1,261
14,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
16,982
10,073
67,689
10,470
17,064
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
18,716
15,212
0
3,497
23,478
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Azaan
67,133
51,571
0
24,374
60,893
7,612
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
ProSlayerFury
Fernando
40,380
32,309
0
7,387
41,551
33,919
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
72,866
68,858
792
6,169
24,586
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role