Player Matchup

Inara
Inara
Platinum IV
Josias3
Inara
Platinum IV
Level 144
Champion Stats
2W - 3L
1,464 SR
Queue Stats
198W - 166L
1,527 Elo+
Solo
Koga
Koga
Diamond IV
Møšley
Koga
Diamond IV
Level 258
Champion Stats
36W - 25L
1,664 SR
Queue Stats
350W - 360L
1,640 Elo+
Party 1
Atlas
Atlas
Diamond V
PSlayerH
Atlas
Diamond V
Level 157
Champion Stats
8W - 6L
1,721 SR
Queue Stats
227W - 224L
1,594 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
thiago22arocrom
Mal'Damba
Platinum II
Level 999
Champion Stats
122W - 99L
1,682 SR
Queue Stats
1,047W - 983L
1,602 Elo+
Solo
Drogoz
Drogoz
Diamond IV
wolfighter
Drogoz
Diamond IV
Level 999
Champion Stats
37W - 30L
1,625 SR
Queue Stats
2,153W - 2,121L
1,583 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 511
1,631 SR
1,589 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 551
1,604 SR
1,573 Elo+
Fernando
Fernando
Diamond II
 
Fernando
Diamond II
Level 318
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sha Lin
Sha Lin
Platinum II
Farahhhhhhhhhh
Sha Lin
Platinum II
Level 203
Champion Stats
37W - 37L
1,622 SR
Queue Stats
502W - 470L
1,627 Elo+
Party 3
Ying
Ying
Diamond V
Trïcsy
Ying
Diamond V
Level 486
Champion Stats
36W - 40L
1,543 SR
Queue Stats
597W - 516L
1,590 Elo+
Party 2
Makoa
Makoa
Diamond V
Ztense
Makoa
Diamond V
Level 999
Champion Stats
104W - 114L
1,683 SR
Queue Stats
626W - 603L
1,592 Elo+
Solo
Lex
Lex
Platinum II
ΩMainΩ
Lex
Platinum II
Level 751
Champion Stats
20W - 9L
1,674 SR
Queue Stats
519W - 471L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Josias3
Inara
47
8 / 9 / 15
3,172
244
75,393
104,577
18,896
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
48
11 / 10 / 8
2,900
223
71,053
55,152
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Atlas
PSlayerH
Atlas
59
7 / 3 / 16
3,001
231
67,510
120,800
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
thiago22arocrom
Mal'Damba
59
1 / 7 / 24
3,605
277
37,469
29,178
600
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Drogoz
wolfighter
Drogoz
59
14 / 7 / 8
2,968
228
79,421
34,871
0
Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
Bomb KingVII
Team 1 Score

4

VS

Team 2 Score

2

Bans
Androxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
 
Fernando
57
9 / 9 / 8
3,546
273
84,878
98,450
113,793
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
13 / 11 / 3
3,139
241
83,916
41,902
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
Trïcsy
Ying
59
1 / 6 / 16
3,422
263
12,312
28,762
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
Ztense
Makoa
58
4 / 8 / 9
3,420
263
61,970
110,684
109,636
Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

52
9 / 7 / 15
3,770
290
101,502
51,048
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
7m 20s
112
Kill Participation
87
41
Kills
36
36
Deaths
41
71
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fernando
 
Fernando
9
9
8
1.44
L
13
11
3
1.32
W
Inara
Josias3
Inara
8
9
15
1.72
W
Koga
11
10
8
1.5
W
Atlas
PSlayerH
Atlas
7
3
16
5
L
Ying
Trïcsy
Ying
1
6
16
1.5
L
Makoa
Ztense
Makoa
4
8
9
1.06
W
Mal'Damba
thiago22arocrom
Mal'Damba
1
7
24
1.86
W
Drogoz
wolfighter
Drogoz
14
7
8
2.57
L
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,846
Damage
344,578
344,578
Taken
330,846
19,496
Shielding
223,429
196,105
Healing
183,952
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
 
Fernando
84,878
37,247
0
5,752
98,450
113,793
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
83,916
73,852
0
2,404
41,902
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Josias3
Inara
75,393
65,723
0
443
104,577
18,896
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
71,053
70,603
0
14,687
55,152
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
PSlayerH
Atlas
67,510
67,510
0
3,085
120,800
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
Trïcsy
Ying
12,312
12,312
145,959
13,173
28,762
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
Ztense
Makoa
61,970
58,622
0
12,818
110,684
109,636
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
thiago22arocrom
Mal'Damba
37,469
22,298
158,839
12,837
29,178
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Drogoz
wolfighter
Drogoz
79,421
64,282
0
6,214
34,871
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
101,502
99,427
0
3,846
51,048
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role