Player Matchup

Rei
Rei
RicEnder545
Rei
Level 302
Champion Stats
3W - 1L
1,649 SR
Queue Stats
8W - 12L
1,482 Elo+
Solo
Buck
Buck
darkdeath14
Buck
Level 104
Champion Stats
34W - 36L
1,288 SR
Queue Stats
373W - 345L
1,555 Elo+
Solo
Kinessa
Kinessa
jihinshe
Kinessa
Level 999
Champion Stats
91W - 121L
1,556 SR
Queue Stats
1,621W - 1,602L
1,668 Elo+
Party 1
Seris
Seris
marshymwello
Seris
Level 352
Champion Stats
337W - 237L
1,668 SR
Queue Stats
1,213W - 1,124L
1,572 Elo+
Party 1
Atlas
Atlas
slapadactyl
Atlas
Level 999
Champion Stats
75W - 71L
1,612 SR
Queue Stats
1,510W - 1,483L
1,667 Elo+
Party 1
Team Averages
Level 551
1,555 SR
1,589 Elo+

VS

Team Averages
Level 220
1,641 SR
1,633 Elo+
Terminus
Terminus
Bostrom
Terminus
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Buck
Buck
D4rkn3556
Buck
Level 72
Champion Stats
20W - 10L
1,681 SR
Queue Stats
118W - 121L
1,624 Elo+
Solo
Io
Io
ItsGregX
Io
Level 165
Champion Stats
0W - 1L
1,500 SR
Queue Stats
101W - 110L
1,640 Elo+
Solo
Viktor
Viktor
NeedHeaIingPlz
Viktor
Level 249
Champion Stats
7W - 1L
1,864 SR
Queue Stats
18W - 9L
1,794 Elo+
Solo
Mal'Damba
Mal'Damba
mipasta
Mal'Damba
Level 559
Champion Stats
7W - 8L
1,662 SR
Queue Stats
337W - 325L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 24
3,276
205
30,639
39,948
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

41
16 / 14 / 8
3,053
191
55,617
66,435
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Kinessa
jihinshe
Kinessa
59
15 / 10 / 17
3,428
214
104,217
44,545
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

52
14 / 3 / 21
3,432
215
88,742
67,561
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

59
10 / 6 / 20
3,488
218
62,555
126,743
2,440
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Steady Arm

Steady Arm

Setback

Generate 3 Ammo after hitting an enemy with Setback.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Bostrom
Terminus
44
0 / 10 / 7
3,410
213
24,028
93,604
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Buck
45
10 / 12 / 8
3,611
226
63,361
75,764
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

54
1 / 11 / 12
3,587
224
47,116
54,110
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

42
18 / 9 / 10
4,584
287
154,001
53,286
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Mal'Damba
mipasta
Mal'Damba
60
9 / 13 / 11
3,676
230
56,726
65,006
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 15s
Objective Time
9m 1s
147
Kill Participation
86
57
Kills
38
38
Deaths
55
90
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Terminus
Bostrom
Terminus
0
10
7
0.35
L
Buck
10
12
8
1.17
L
1
11
12
0.64
L
18
9
10
2.56
W
2
5
24
2.8
W
16
14
8
1.43
W
Kinessa
jihinshe
Kinessa
15
10
17
2.35
W
14
3
21
8.17
L
Mal'Damba
mipasta
Mal'Damba
9
13
11
1.12
W
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,770
Damage
345,232
345,232
Taken
341,770
2,440
Shielding
0
211,441
Healing
193,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Bostrom
Terminus
24,028
10,875
0
13,443
93,604
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
63,361
46,281
0
14,535
75,764
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,116
45,991
81,031
24,518
54,110
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
154,001
122,178
0
15,431
53,286
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
30,639
26,996
116,274
20,722
39,948
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,617
52,327
0
8,538
66,435
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Kinessa
jihinshe
Kinessa
104,217
91,462
0
4,520
44,545
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
88,742
74,363
31,178
29,506
67,561
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
mipasta
Mal'Damba
56,726
30,286
27,938
16,964
65,006
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,555
62,555
0
703
126,743
2,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role