Player Matchup
VS
Match Stats

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Gloomy Nook
Armor
Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 4

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Level 2

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 30%.
Level 3

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Level 4

Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1

Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 4%.
Level 1

Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3

Designer Armor
Increase your maximum Health by 200.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 600.
Level 4

Expansive Vault
Shortcut
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Level 2

Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2

Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Flicker
Blink
Heal for 90 after using Blink.
Level 3

Keep Moving
Armor
Increase maximum Health by 150.
Level 5

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 5%.
Level 1

Charmed
Blood Hex
Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Level 2

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Level 1

Honed Senses
Combat Trance
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Level 4

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 16%.
Level 2

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.