Player Matchup
VS
Match Stats

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Rampage
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 3

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

False Idol
Armor
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Headstrong
Armor
Increase your maximum Health by 250.
Level 5

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5

Shenanigans
Dead Zone
Increase your Movement Speed by 8% for 3s after activating Dead Zone.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Level 1

Flora
Armor
Increase your maximum Health by 200.
Level 4

Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Level 1

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Level 4

Lessons of the Past
Setback
Gain a 300-Health Shield for 3s after hitting an enemy with Setback.
Level 3

Lost Legacy
Stasis Field
Heal for 160 every 1s for 3s after activating Stasis Field.
Level 2

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Cloudbreaker
Impasse
Increase the Health of Impasse by 250.
Level 1

Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Street Cred
Armor
Increase your maximum Health by 250.
Level 5

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3

Sanctum of Faith
Moonlight
Regenerate 2% Moonlight every 1s while not using Moonlight.
Level 2

Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.