Player Matchup

VII
VII
Platinum II
Fran-PSdark
VII
Platinum II
Level 682
Champion Stats
0W - 1L
1,521 SR
Queue Stats
317W - 273L
1,593 Elo+
Party 2
Lian
Lian
Platinum V
Lucabriel20_25
Lian
Platinum V
Level 747
Champion Stats
12W - 13L
1,490 SR
Queue Stats
261W - 214L
1,599 Elo+
Party 2
Io
Io
Gold I
YoichiSenpai
Io
Gold I
Level 999
Champion Stats
3W - 5L
1,430 SR
Queue Stats
197W - 179L
1,598 Elo+
Party 2
Fernando
Fernando
Gold IV
bautistabachi201
Fernando
Gold IV
Level 730
Champion Stats
76W - 55L
1,688 SR
Queue Stats
308W - 297L
1,561 Elo+
Party 2
Khan
Khan
Silver I
maty08voraz
Khan
Silver I
Level 368
Champion Stats
3W - 3L
1,715 SR
Queue Stats
60W - 67L
1,536 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 705
1,569 SR
1,577 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 439
1,663 SR
1,568 Elo+
Makoa
Makoa
Platinum IV
DeathstrokePro
Makoa
Platinum IV
Level 189
Champion Stats
46W - 50L
1,551 SR
Queue Stats
129W - 133L
1,569 Elo+
Party 1
Dredge
Dredge
Qualifying
Mazaga私はたくさん遊ぶ
Dredge
Qualifying
Level 588
Champion Stats
67W - 49L
1,749 SR
Queue Stats
549W - 480L
1,644 Elo+
Party 3
Vora
Vora
Qualifying
megan2jz
Vora
Qualifying
Level 999
Champion Stats
91W - 62L
1,765 SR
Queue Stats
692W - 646L
1,635 Elo+
Party 3
Jenos
Jenos
Gold II
omegadeadpool
Jenos
Gold II
Level 148
Champion Stats
20W - 13L
1,662 SR
Queue Stats
135W - 143L
1,547 Elo+
Party 1
Inara
Inara
Gold II
tabaco222
Inara
Gold II
Level 269
Champion Stats
9W - 11L
1,590 SR
Queue Stats
111W - 122L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 4 / 2
1,185
169
35,535
26,949
550
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
3 / 5 / 2
1,767
252
43,158
24,172
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

60
1 / 3 / 5
2,018
288
13,403
18,512
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
1 / 6 / 4
1,515
216
29,071
58,248
36,988
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
0 / 6 / 1
1,235
176
8,608
70,822
24,794

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
AndroxusKinessa
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
6 / 1 / 4
2,101
300
33,674
59,440
20,901
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
8 / 1 / 9
2,388
341
76,730
17,872
810
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
57
8 / 3 / 5
2,095
299
47,699
20,032
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
1 / 0 / 18
2,406
344
18,135
11,265
3,800
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
tabaco222
Inara
50
1 / 1 / 7
2,126
304
22,465
21,166
2,890
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
5m 6s
20
Kill Participation
67
6
Kills
24
24
Deaths
6
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
4
2
0.5
L
3
5
2
0.8
W
8
1
9
12.5
L
1
3
5
1.17
L
1
6
4
0.5
L
0
6
1
0.08
W
Vora
8
3
5
3.5
W
1
0
18
10
W
Inara
tabaco222
Inara
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,775
Damage
198,703
198,703
Taken
129,775
62,332
Shielding
28,401
113,570
Healing
102,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,674
31,427
0
2,065
59,440
20,901
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
35,535
32,265
0
1,168
26,949
550
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,158
42,625
0
384
24,172
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
76,730
30,429
0
6,009
17,872
810
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,403
11,521
80,335
10,256
18,512
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
29,071
16,872
0
2,494
58,248
36,988
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
8,608
6,808
6,557
12,376
70,822
24,794
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
47,699
31,865
0
4,605
20,032
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,135
11,035
75,492
11,126
11,265
3,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
tabaco222
Inara
22,465
19,887
0
3,102
21,166
2,890
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role