Player Matchup

Ruckus
Ruckus
Platinum IV
AstreaDeSanta
Ruckus
Platinum IV
Level 766
Champion Stats
2W - 2L
1,594 SR
Queue Stats
54W - 63L
1,520 Elo+
Solo
Seris
Seris
Gold II
ItsAfricanrat
Seris
Gold II
Level 270
Champion Stats
47W - 34L
1,700 SR
Queue Stats
141W - 122L
1,540 Elo+
Party 3
Saati
Saati
Gold I
SelinaG1221
Saati
Gold I
Level 442
Champion Stats
69W - 58L
1,625 SR
Queue Stats
757W - 671L
1,565 Elo+
Party 2
Talus
Talus
Platinum III
Veshmarisaya
Talus
Platinum III
Level 63
Champion Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,578 Elo+
Party 2
Inara
Inara
Silver I
xMUSTACHE09
Inara
Silver I
Level 229
Champion Stats
35W - 28L
1,667 SR
Queue Stats
171W - 171L
1,505 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 354
1,617 SR
1,542 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 564
1,642 SR
1,568 Elo+
Zhin
Zhin
Platinum I
Brandonxd42
Zhin
Platinum I
Level 996
Champion Stats
5W - 7L
1,618 SR
Queue Stats
351W - 302L
1,630 Elo+
Party 1
Dredge
Dredge
Platinum II
ClosePenguin328
Dredge
Platinum II
Level 451
Champion Stats
38W - 24L
1,679 SR
Queue Stats
377W - 341L
1,586 Elo+
Party 1
Pip
Pip
Gold I
Danberbar
Pip
Gold I
Level 78
Champion Stats
3W - 2L
1,656 SR
Queue Stats
92W - 77L
1,565 Elo+
Solo
Corvus
Corvus
Gold V
ESELCRACTER
Corvus
Gold V
Level 773
Champion Stats
149W - 134L
1,592 SR
Queue Stats
1,860W - 1,904L
1,522 Elo+
Solo
Fernando
Fernando
Platinum IV
zZAnub1sZz
Fernando
Platinum IV
Level 522
Champion Stats
14W - 7L
1,662 SR
Queue Stats
519W - 508L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 15
3,321
237
60,862
91,161
28,116
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

39
4 / 3 / 19
4,062
290
75,710
33,270
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

59
7 / 1 / 11
3,329
238
81,878
32,190
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

22
28 / 8 / 4
4,397
314
80,796
44,966
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

42
0 / 6 / 13
3,611
258
49,749
103,946
30,360
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 8 / 7
2,571
184
79,937
58,502
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
8 / 9 / 7
3,520
251
117,740
73,116
6,750
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

41
2 / 11 / 13
2,258
161
30,808
50,854
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Corvus
59
1 / 6 / 14
2,478
177
16,192
39,591
1,170
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
zZAnub1sZz
Fernando
55
3 / 9 / 6
2,846
203
60,856
126,932
104,373
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
1m 44s
105
Kill Participation
72
43
Kills
25
25
Deaths
43
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
7
15
1.64
L
11
8
7
1.81
L
8
9
7
1.28
L
2
11
13
0.77
L
Corvus
1
6
14
1.33
W
4
3
19
4.5
W
7
1
11
12.5
W
28
8
4
3.75
W
0
6
13
1.08
L
Fernando
zZAnub1sZz
Fernando
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,995
Damage
305,533
305,533
Taken
348,995
58,476
Shielding
112,293
211,557
Healing
209,076
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,862
47,917
0
13,397
91,161
28,116
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
79,937
67,390
0
2,647
58,502
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
117,740
75,010
0
12,810
73,116
6,750

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
30,808
28,737
65,289
11,975
50,854
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
16,192
12,470
102,743
11,772
39,591
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,710
61,466
147,720
22,790
33,270
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
81,878
71,579
0
7,930
32,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
80,796
76,186
0
13,739
44,966
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,749
36,390
0
5,981
103,946
30,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Fernando
zZAnub1sZz
Fernando
60,856
43,889
71
1,769
126,932
104,373
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role