Player Matchup

Octavia
Octavia
Platinum I
BJ_IBANEZ
Octavia
Platinum I
Level 141
Champion Stats
35W - 30L
1,698 SR
Queue Stats
153W - 146L
1,611 Elo+
Party 1
Atlas
Atlas
Platinum II
SunaPila
Atlas
Platinum II
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
280W - 249L
1,575 Elo+
Solo
Evie
Evie
Platinum I
namechanged9678
Evie
Platinum I
Level 88
Champion Stats
2W - 3L
1,629 SR
Queue Stats
214W - 206L
1,613 Elo+
Solo
Rei
Rei
Platinum III
xosarr
Rei
Platinum III
Level 88
Champion Stats
0W - 1L
1,391 SR
Queue Stats
129W - 109L
1,609 Elo+
Solo
Fernando
Fernando
Platinum I
火邪神在此坑人各路神仙要避道而行
Fernando
Platinum I
Level 999
Champion Stats
55W - 42L
1,675 SR
Queue Stats
774W - 715L
1,587 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 463
1,579 SR
1,599 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 879
1,706 SR
1,611 Elo+
Vora
Vora
Platinum IV
SRIGEN
Vora
Platinum IV
Level 663
Champion Stats
7W - 5L
1,644 SR
Queue Stats
193W - 161L
1,518 Elo+
Solo
Strix
Strix
Diamond V
ZeyroMirror
Strix
Diamond V
Level 999
Champion Stats
50W - 30L
1,743 SR
Queue Stats
215W - 182L
1,770 Elo+
Solo
Io
Io
Platinum III
juhaszcmon
Io
Platinum III
Level 753
Champion Stats
56W - 44L
1,672 SR
Queue Stats
394W - 366L
1,536 Elo+
Solo
Makoa
Makoa
Diamond V
koseryo
Makoa
Diamond V
Level 999
Champion Stats
45W - 37L
1,669 SR
Queue Stats
781W - 768L
1,629 Elo+
Solo
Terminus
Terminus
Gold II
miniangel97
Terminus
Gold II
Level 981
Champion Stats
15W - 1L
1,801 SR
Queue Stats
63W - 47L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BJ_IBANEZ
Octavia
51
3 / 11 / 5
1,656
207
52,282
30,001
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Atlas
SunaPila
Atlas
51
2 / 5 / 1
1,601
200
17,975
50,038
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
3 / 8 / 2
1,409
176
44,453
31,210
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Rei
xosarr
Rei
40
2 / 9 / 5
1,651
206
21,004
33,754
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
4 / 10 / 1
1,733
217
35,322
69,101
31,755
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
AzaanVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
KinessaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
SRIGEN
Vora
60
16 / 4 / 10
2,735
342
58,562
30,442
675
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
9 / 5 / 3
2,195
274
40,383
23,749
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

53
4 / 1 / 22
2,754
344
31,047
30,870
800
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Makoa
koseryo
Makoa
59
7 / 3 / 12
2,377
297
40,022
52,055
25,678
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Terminus
miniangel97
Terminus
59
7 / 0 / 11
2,564
321
44,090
33,920
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
5m 39s
28
Kill Participation
101
14
Kills
43
43
Deaths
13
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Octavia
BJ_IBANEZ
Octavia
3
11
5
0.5
W
Vora
SRIGEN
Vora
16
4
10
5.25
L
Atlas
SunaPila
Atlas
2
5
1
0.5
W
9
5
3
2.1
W
4
1
22
15
W
Makoa
koseryo
Makoa
7
3
12
4.33
W
Terminus
miniangel97
Terminus
7
0
11
12.5
L
3
8
2
0.5
L
Rei
xosarr
Rei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,036
Damage
214,104
214,104
Taken
171,036
31,755
Shielding
27,153
60,702
Healing
111,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BJ_IBANEZ
Octavia
52,282
45,100
0
2,507
30,001
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
SRIGEN
Vora
58,562
40,353
0
8,808
30,442
675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
SunaPila
Atlas
17,975
17,975
0
4,083
50,038
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
40,383
40,133
0
78
23,749
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,047
27,265
66,970
26,078
30,870
800
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Makoa
koseryo
Makoa
40,022
35,605
0
625
52,055
25,678
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
miniangel97
Terminus
44,090
34,883
0
9,294
33,920
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
44,453
41,769
0
9,145
31,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rei
xosarr
Rei
21,004
18,845
31,459
13,508
33,754
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,322
20,478
0
0
69,101
31,755
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role