Player Matchup
VS
Match Stats

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4

Roost
Scope
Hits with Talon Rifle generate 2% Ultimate charge.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Level 1

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Brand
Fireball
Heal for 400 for each enemy hit with Fireball.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Noble Crest
Armor
Increase your maximum Health by 100.
Level 2

Highborn
Armor
Increase your Movement Speed by 6%.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5

Guild Tactics
Skewer
Heal for 160 after hitting at least one enemy with Skewer.
Level 1

Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2

Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2

Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Snap To It
Reduce the time it takes to bring up Designated Sights by 30%.
Level 3

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Level 5

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Level 2

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Featherweight
Armor
Heal for 100 every 1s while drifting.
Level 2

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Abyss Walker
Nether Step
Heal for 160 after activating Nether Step.
Level 4

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 7% Movement Speed.