Player Matchup

Pip
Pip
Gold III
C0D3N4MEzPlay
Pip
Gold III
Level 167
Champion Stats
12W - 9L
1,532 SR
Queue Stats
243W - 258L
1,462 Elo+
Party 1
Buck
Buck
Gold III
F4sT Gh0st8621
Buck
Gold III
Level 124
Champion Stats
5W - 3L
1,855 SR
Queue Stats
91W - 100L
1,449 Elo+
Solo
Viktor
Viktor
Gold I
ManoBelchior
Viktor
Gold I
Level 999
Champion Stats
16W - 19L
1,461 SR
Queue Stats
898W - 936L
1,475 Elo+
Solo
Barik
Barik
Silver IV
Xillzone2
Barik
Silver IV
Level 82
Champion Stats
17W - 31L
1,454 SR
Queue Stats
169W - 202L
1,351 Elo+
Solo
Inara
Inara
Gold IV
vituopctrt
Inara
Gold IV
Level 127
Champion Stats
48W - 52L
1,555 SR
Queue Stats
239W - 253L
1,458 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 300
1,571 SR
1,439 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 310
1,545 SR
1,460 Elo+
Vora
Vora
Gold III
GrandMasterArg
Vora
Gold III
Level 540
Champion Stats
40W - 55L
1,534 SR
Queue Stats
698W - 679L
1,462 Elo+
Solo
Atlas
Atlas
Silver II
Gui__Bertossi
Atlas
Silver II
Level 312
Champion Stats
0W - 3L
1,444 SR
Queue Stats
29W - 46L
1,330 Elo+
Solo
Dredge
Dredge
Platinum V
Kâizeng
Dredge
Platinum V
Level 111
Champion Stats
15W - 15L
1,662 SR
Queue Stats
231W - 221L
1,605 Elo+
Solo
Jenos
Jenos
Gold V
XxYULIANSxX
Jenos
Gold V
Level 94
Champion Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,491 Elo+
Solo
Nyx
Nyx
Silver IV
xxYAYIxx
Nyx
Silver IV
Level 491
Champion Stats
6W - 6L
1,584 SR
Queue Stats
178W - 195L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
10 / 5 / 20
3,981
306
40,563
33,589
23,664
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

47
14 / 7 / 18
4,520
348
82,252
58,419
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Viktor
59
14 / 5 / 24
3,755
289
111,231
33,233
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Barik
Xillzone2
Barik
31
5 / 8 / 14
2,992
230
48,751
72,394
42,877
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Inara
41
10 / 6 / 18
3,582
276
55,196
93,007
12,004
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
Willo
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 15 / 10
2,678
206
53,786
64,361
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
6 / 8 / 8
2,642
203
49,562
102,675
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
Kâizeng
Dredge
28
12 / 10 / 10
3,485
268
125,580
53,602
3,912
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

47
3 / 11 / 14
3,190
245
18,195
35,850
9,904
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 9 / 11
2,712
209
43,519
81,505
29,447
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
5m 34s
147
Kill Participation
84
53
Kills
31
31
Deaths
53
94
Assists
53
Player
Kills
Deaths
Assists
KDA
W
10
5
20
4
W
14
7
18
3.29
L
6
15
10
0.73
L
6
8
8
1.25
L
Dredge
Kâizeng
Dredge
12
10
10
1.7
W
Viktor
14
5
24
5.2
W
Barik
Xillzone2
Barik
5
8
14
1.5
L
3
11
14
0.91
W
Inara
10
6
18
3.17
L
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,993
Damage
290,642
290,642
Taken
337,993
78,545
Shielding
43,263
177,820
Healing
152,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,563
38,150
120,311
21,706
33,589
23,664
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
82,252
63,898
0
11,714
58,419
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
53,786
43,968
0
8,012
64,361
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
49,562
49,562
0
7,898
102,675
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Kâizeng
Dredge
125,580
53,069
0
11,181
53,602
3,912
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
111,231
62,370
5,898
10,948
33,233
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

W
Barik
Xillzone2
Barik
48,751
48,751
0
5,507
72,394
42,877
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
18,195
7,984
109,268
11,663
35,850
9,904
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
55,196
41,434
0
1,736
93,007
12,004
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,519
28,157
0
4,608
81,505
29,447
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role