Player Matchup

Atlas
Atlas
Platinum I
Douglaseve
Atlas
Platinum I
Level 999
Champion Stats
39W - 56L
1,621 SR
Queue Stats
658W - 640L
1,626 Elo+
Party 1
Ash
Ash
Platinum V
E_Knight0828
Ash
Platinum V
Level 999
Champion Stats
5W - 7L
1,541 SR
Queue Stats
420W - 428L
1,504 Elo+
Party 2
Corvus
Corvus
Platinum V
Tom_thegod23
Corvus
Platinum V
Level 704
Champion Stats
3W - 3L
1,712 SR
Queue Stats
141W - 117L
1,576 Elo+
Party 2
Vatu
Vatu
Platinum I
VesgoFumante
Vatu
Platinum I
Level 460
Champion Stats
135W - 116L
1,685 SR
Queue Stats
575W - 554L
1,609 Elo+
Party 1
Tyra
Tyra
Diamond II
pylerrfann
Tyra
Diamond II
Level 75
Champion Stats
0W - 1L
1,871 SR
Queue Stats
53W - 35L
1,743 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 647
1,686 SR
1,612 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 639
1,650 SR
1,589 Elo+
Jenos
Jenos
Platinum I
NatchGa
Jenos
Platinum I
Level 999
Champion Stats
2W - 2L
1,640 SR
Queue Stats
141W - 130L
1,571 Elo+
Solo
Barik
Barik
Platinum I
SusanooRPG
Barik
Platinum I
Level 759
Champion Stats
8W - 10L
1,651 SR
Queue Stats
212W - 175L
1,616 Elo+
Solo
Azaan
Azaan
Diamond IV
dariojuega123
Azaan
Diamond IV
Level 393
Champion Stats
28W - 27L
1,621 SR
Queue Stats
1,090W - 1,065L
1,620 Elo+
Solo
Saati
Saati
Platinum III
kuvalibre
Saati
Platinum III
Level 953
Champion Stats
52W - 40L
1,676 SR
Queue Stats
1,057W - 1,075L
1,533 Elo+
Solo
Diamond IV
terminalDeath
Unknown
Diamond IV
Level 89
Champion Stats
4W - 3L
1,662 SR
Queue Stats
72W - 59L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
60
6 / 14 / 11
3,748
208
95,091
191,335
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
5 / 11 / 10
4,395
244
74,182
127,576
131,687
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Corvus
59
0 / 9 / 21
4,072
226
21,391
39,057
1,520
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
16 / 13 / 4
3,740
208
76,867
64,803
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

34
10 / 9 / 14
4,218
234
162,116
82,871
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
KhanVora
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
NatchGa
Jenos
59
6 / 8 / 37
6,769
376
34,839
44,748
20,880
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
57
5 / 7 / 27
5,472
304
108,979
110,838
130,571
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
11 / 6 / 13
4,368
243
112,598
128,225
59,212
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Saati
kuvalibre
Saati
57
19 / 10 / 11
2,811
156
117,376
61,027
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

45
15 / 6 / 22
4,827
268
131,850
84,809
0

Level 5

Level 5

Level 1

Level 2

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
12m 36s
97
Kill Participation
166
37
Kills
56
56
Deaths
37
60
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Atlas
6
14
11
0.82
L
5
11
10
0.91
W
Jenos
NatchGa
Jenos
6
8
37
3.06
W
Barik
5
7
27
2.64
L
Corvus
0
9
21
1.17
L
16
13
4
1.38
W
11
6
13
2.92
W
Saati
kuvalibre
Saati
19
10
11
2.45
L
10
9
14
1.89
W
15
6
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,647
Damage
505,642
505,642
Taken
429,647
133,207
Shielding
210,663
234,447
Healing
287,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
95,091
95,091
0
7,111
191,335
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
74,182
71,004
0
2,988
127,576
131,687
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
NatchGa
Jenos
34,839
27,249
224,980
27,076
44,748
20,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Barik
108,979
108,979
0
2,034
110,838
130,571
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
21,391
16,523
196,385
12,341
39,057
1,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
76,867
62,608
0
15,622
64,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
112,598
84,012
0
31,006
128,225
59,212
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
kuvalibre
Saati
117,376
101,269
0
803
61,027
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
162,116
103,050
0
0
82,871
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
131,850
99,021
0
1,610
84,809
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role