Player Matchup

Atlas
Atlas
Platinum I
Douglaseve
Atlas
Platinum I
Level 999
Champion Stats
28W - 47L
1,610 SR
Queue Stats
621W - 612L
1,612 Elo+
Party 1
Ruckus
Ruckus
Gold I
ImVitoxico
Ruckus
Gold I
Level 288
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,640 Elo+
Solo
Saati
Saati
Platinum I
Kaligridor
Saati
Platinum I
Level 375
Champion Stats
27W - 19L
1,649 SR
Queue Stats
81W - 66L
1,638 Elo+
Solo
Lex
Lex
Diamond V
Löveßrisa
Lex
Diamond V
Level 999
Champion Stats
17W - 20L
1,620 SR
Queue Stats
685W - 676L
1,589 Elo+
Solo
Jenos
Jenos
Platinum I
SouFanta
Jenos
Platinum I
Level 464
Champion Stats
6W - 20L
1,484 SR
Queue Stats
269W - 250L
1,573 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 625
1,573 SR
1,611 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 932
1,631 SR
1,554 Elo+
Bomb King
Bomb King
Platinum II
HÏGÃO
Bomb King
Platinum II
Level 999
Champion Stats
6W - 1L
1,743 SR
Queue Stats
49W - 38L
1,613 Elo+
Solo
Koga
Koga
Diamond V
Nâruto
Koga
Diamond V
Level 944
Champion Stats
25W - 14L
1,763 SR
Queue Stats
383W - 370L
1,598 Elo+
Solo
Barik
Barik
Platinum II
ProSonik
Barik
Platinum II
Level 999
Champion Stats
306W - 285L
1,590 SR
Queue Stats
1,501W - 1,454L
1,558 Elo+
Solo
Inara
Inara
Platinum III
cobic
Inara
Platinum III
Level 720
Champion Stats
2W - 1L
1,329 SR
Queue Stats
21W - 26L
1,459 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
kaduccosta
Mal'Damba
Platinum III
Level 999
Champion Stats
279W - 217L
1,732 SR
Queue Stats
2,880W - 2,767L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
60
2 / 7 / 7
1,776
222
40,987
87,922
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ruckus
ImVitoxico
Ruckus
50
1 / 10 / 1
1,384
173
26,164
70,415
20,691
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Saati
59
4 / 7 / 1
1,642
205
49,253
26,774
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
8 / 9 / 3
2,453
307
43,302
49,644
270
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Jenos
SouFanta
Jenos
48
1 / 4 / 9
1,821
228
8,758
13,361
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanFernando
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
HÏGÃO
Bomb King
50
13 / 4 / 5
2,674
334
67,793
39,834
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Koga
Nâruto
Koga
59
11 / 7 / 11
2,677
335
72,926
34,228
0
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
ProSonik
Barik
59
3 / 2 / 15
2,746
343
43,489
28,774
17,906
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Inara
cobic
Inara
53
4 / 0 / 14
2,430
304
48,878
51,557
5,056
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
kaduccosta
Mal'Damba
59
6 / 3 / 19
2,919
365
15,030
14,071
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 31s
Objective Time
6m 58s
37
Kill Participation
101
16
Kills
37
37
Deaths
16
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
7
7
0.79
W
Bomb King
HÏGÃO
Bomb King
13
4
5
3.88
L
Ruckus
ImVitoxico
Ruckus
1
10
1
0.15
L
Saati
4
7
1
0.64
L
8
9
3
1.06
W
Koga
Nâruto
Koga
11
7
11
2.36
W
Barik
ProSonik
Barik
3
2
15
5.25
L
Jenos
SouFanta
Jenos
1
4
9
1.38
W
Inara
cobic
Inara
4
0
14
11
W
Mal'Damba
kaduccosta
Mal'Damba
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,464
Damage
248,116
248,116
Taken
168,464
20,961
Shielding
22,962
102,047
Healing
137,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
40,987
40,987
0
2,945
87,922
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
HÏGÃO
Bomb King
67,793
65,281
0
4,642
39,834
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ruckus
ImVitoxico
Ruckus
26,164
16,538
0
10,169
70,415
20,691
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
49,253
43,286
0
485
26,774
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,302
40,650
0
302
49,644
270
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Koga
Nâruto
Koga
72,926
68,772
0
10,209
34,228
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
ProSonik
Barik
43,489
43,489
0
7,589
28,774
17,906
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
SouFanta
Jenos
8,758
8,450
83,861
4,285
13,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
cobic
Inara
48,878
39,615
0
11,674
51,557
5,056
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Mal'Damba
kaduccosta
Mal'Damba
15,030
6,599
95,953
7,003
14,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role