Player Matchup

Zhin
Zhin
Gold II
Aeron555
Zhin
Gold II
Level 554
Champion Stats
3W - 3L
1,647 SR
Queue Stats
109W - 102L
1,596 Elo+
Solo
Raum
Raum
Qualifying
Pollito08
Raum
Qualifying
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,252 Elo+
Solo
Rei
Rei
Qualifying
gusito80
Rei
Qualifying
Level 137
Champion Stats
0W - 1L
1,412 SR
Queue Stats
2W - 7L
1,374 Elo+
Solo
Atlas
Atlas
Gold II
maeve16
Atlas
Gold II
Level 999
Champion Stats
27W - 28L
1,621 SR
Queue Stats
528W - 536L
1,518 Elo+
Solo
Cassie
Cassie
Gold I
woyaoni
Cassie
Gold I
Level 568
Champion Stats
19W - 20L
1,552 SR
Queue Stats
142W - 128L
1,499 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 459
1,546 SR
1,448 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 344
1,661 SR
1,509 Elo+
Khan
Khan
Gold III
Egotik
Khan
Gold III
Level 459
Champion Stats
78W - 58L
1,630 SR
Queue Stats
657W - 655L
1,481 Elo+
Solo
Vora
Vora
Gold III
Incisio
Vora
Gold III
Level 216
Champion Stats
34W - 27L
1,629 SR
Queue Stats
122W - 117L
1,507 Elo+
Solo
Moji
Moji
Gold II
KingB0TTT
Moji
Gold II
Level 329
Champion Stats
15W - 6L
1,663 SR
Queue Stats
55W - 43L
1,524 Elo+
Party 1
Dredge
Dredge
Gold I
Ovnixl
Dredge
Gold I
Level 615
Champion Stats
73W - 60L
1,663 SR
Queue Stats
1,289W - 1,278L
1,487 Elo+
Solo
Terminus
Terminus
Gold III
PSYCHO3418
Terminus
Gold III
Level 100
Champion Stats
4W - 0L
1,718 SR
Queue Stats
20W - 15L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
48
16 / 8 / 16
4,134
230
117,774
70,068
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Raum
28
2 / 15 / 12
3,071
171
70,096
156,119
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

56
3 / 11 / 20
4,133
230
56,618
61,728
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
maeve16
Atlas
60
9 / 12 / 16
3,733
207
78,726
156,970
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
woyaoni
Cassie
52
15 / 13 / 10
3,850
214
129,578
54,361
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bans
RuckusInara
Team 1 Score

3

VS

Team 2 Score

4

Bans
JenosWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Egotik
Khan
58
9 / 7 / 19
4,052
225
68,873
113,364
18,574
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Vora
Incisio
Vora
55
15 / 11 / 19
4,318
240
124,437
81,836
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Moji
57
10 / 9 / 25
5,325
296
53,067
64,804
38,343

Level 1

Level 4

Level 2

Level 3

Level 5

Level 1

Dredge
Ovnixl
Dredge
59
17 / 7 / 12
5,026
279
165,027
59,734
5,960
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
PSYCHO3418
Terminus
55
7 / 7 / 11
3,822
212
87,842
133,054
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
7m 47s
119
Kill Participation
144
45
Kills
58
59
Deaths
41
74
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Zhin
16
8
16
3
W
Khan
Egotik
Khan
9
7
19
2.64
W
Vora
Incisio
Vora
15
11
19
2.23
W
Moji
10
9
25
2.5
W
Dredge
Ovnixl
Dredge
17
7
12
3.29
W
Terminus
PSYCHO3418
Terminus
7
7
11
1.79
L
Raum
2
15
12
0.53
L
3
11
20
1.18
L
Atlas
maeve16
Atlas
9
12
16
1.42
L
Cassie
woyaoni
Cassie
15
13
10
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

452,792
Damage
499,246
499,246
Taken
452,792
0
Shielding
62,877
238,116
Healing
327,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
117,774
91,668
0
8,122
70,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
Egotik
Khan
68,873
53,977
8,335
14,768
113,364
18,574

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Incisio
Vora
124,437
107,847
0
15,045
81,836
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
53,067
53,067
203,954
41,544
64,804
38,343
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
Ovnixl
Dredge
165,027
115,527
1,166
15,901
59,734
5,960
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
PSYCHO3418
Terminus
87,842
81,449
0
27,241
133,054
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
70,096
52,558
0
9,025
156,119
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
56,618
55,059
165,357
36,162
61,728
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
maeve16
Atlas
78,726
78,726
0
13,602
156,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
woyaoni
Cassie
129,578
108,538
0
5,848
54,361
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role