Player Matchup
VS
Match Stats

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3

Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2

Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.3s.
Level 2

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.35s.
Level 3

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 150.
Level 2

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 30%.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Impact
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Frigid Field
Ice Block
Heal for 60 every 1s while Ice Block is active.
Level 1

Cold-Blooded
Ice Block
Reduce the Cooldown of Ice Block by 1.25s.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Level 1

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 20%.
Level 2

Conditioned
Armor
Increase your Movement Speed by 9%.
Level 3

Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.
Level 3

Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.4s.
Level 2

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Hideout
Billow
Reduce the Cooldown of Whirl by 5s after using Billow.
Level 5

Wildfire
Whirl
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Fervor
Armor
Increase your maximum Ammo by 1.
Level 1

War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1

Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2

Superiority
Armor
Increase your maximum Ammo by 2.
Level 2

Noble Crest
Armor
Increase your maximum Health by 200.
Level 4

Highborn
Armor
Increase your Movement Speed by 15%.
Level 5

Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.