Player Matchup

Lian
Lian
Gold I
JDaniel7
Lian
Gold I
Level 999
Champion Stats
63W - 53L
1,639 SR
Queue Stats
234W - 211L
1,533 Elo+
Solo
Raum
Raum
Silver III
LivingUndead
Raum
Silver III
Level 153
Champion Stats
3W - 3L
1,790 SR
Queue Stats
35W - 37L
1,402 Elo+
Party 1
Azaan
Azaan
Gold V
STHIBENPRO
Azaan
Gold V
Level 999
Champion Stats
2W - 2L
1,588 SR
Queue Stats
144W - 152L
1,430 Elo+
Solo
Ying
Ying
Gold II
dubanthewolf
Ying
Gold II
Level 654
Champion Stats
10W - 9L
1,550 SR
Queue Stats
629W - 621L
1,500 Elo+
Solo
Vora
Vora
Gold II
jimbolococo
Vora
Gold II
Level 517
Champion Stats
19W - 7L
1,705 SR
Queue Stats
83W - 67L
1,609 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 664
1,655 SR
1,495 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 451
1,614 SR
1,466 Elo+
Grohk
Grohk
Gold V
EternalLancer
Grohk
Gold V
Level 573
Champion Stats
8W - 7L
1,674 SR
Queue Stats
140W - 148L
1,455 Elo+
Party 2
Kasumi
Kasumi
Platinum I
Flubberdoodles
Kasumi
Platinum I
Level 609
Champion Stats
140W - 142L
1,672 SR
Queue Stats
339W - 313L
1,571 Elo+
Solo
Willo
Willo
Gold III
Incisio
Willo
Gold III
Level 216
Champion Stats
6W - 4L
1,671 SR
Queue Stats
122W - 117L
1,516 Elo+
Solo
Nyx
Nyx
Qualifying
OMEGAAELFUELTE
Nyx
Qualifying
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Barik
Barik
Gold II
PowderedSilk
Barik
Gold II
Level 777
Champion Stats
25W - 32L
1,554 SR
Queue Stats
425W - 405L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
59
18 / 6 / 12
3,840
295
96,067
32,168
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

58
12 / 5 / 18
4,665
359
51,350
100,903
25,036
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Azaan
58
9 / 9 / 15
3,815
293
59,499
92,914
26,075
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
4 / 6 / 32
3,899
300
27,673
36,901
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
16 / 9 / 14
4,193
323
93,403
46,640
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
DredgeKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 10
3,073
236
51,333
70,350
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
17 / 12 / 7
4,607
354
61,223
48,996
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Willo
Incisio
Willo
55
8 / 13 / 9
2,795
215
92,781
49,161
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

39
2 / 11 / 10
2,478
191
49,897
83,949
18,410
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

60
4 / 12 / 11
3,259
251
54,292
75,536
97,995
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 2s
Objective Time
6m 58s
150
Kill Participation
82
59
Kills
35
35
Deaths
59
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
11
10
0.82
L
17
12
7
1.71
L
Willo
Incisio
Willo
8
13
9
0.96
W
Lian
18
6
12
4
W
12
5
18
4.2
L
2
11
10
0.64
L
4
12
11
0.79
W
Azaan
9
9
15
1.83
W
4
6
32
3.33
W
16
9
14
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,992
Damage
309,526
309,526
Taken
327,992
51,111
Shielding
116,405
141,760
Healing
159,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,333
34,324
82,258
46,018
70,350
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,223
41,168
0
16,116
48,996
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
Incisio
Willo
92,781
82,439
0
3,250
49,161
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
96,067
90,583
0
2,661
32,168
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
51,350
38,444
0
15,807
100,903
25,036
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,897
34,581
0
1,849
83,949
18,410
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
54,292
54,292
684
9,510
75,536
97,995
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Azaan
59,499
47,063
0
9,012
92,914
26,075
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,673
27,673
76,931
23,547
36,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
93,403
62,073
0
13,802
46,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role