Player Matchup

Azaan
Azaan
Gold IV
Javirodm7
Azaan
Gold IV
Level 452
Champion Stats
6W - 9L
1,522 SR
Queue Stats
545W - 533L
1,529 Elo+
Party 2
Skye
Skye
Gold II
RisibleMussel32
Skye
Gold II
Level 166
Champion Stats
268W - 143L
1,713 SR
Queue Stats
388W - 335L
1,548 Elo+
Party 2
Fernando
Fernando
Silver I
flabiodosantos
Fernando
Silver I
Level 60
Champion Stats
7W - 4L
1,711 SR
Queue Stats
59W - 66L
1,451 Elo+
Solo
Saati
Saati
Gold V
l_Marce_l
Saati
Gold V
Level 999
Champion Stats
50W - 54L
1,590 SR
Queue Stats
1,684W - 1,590L
1,464 Elo+
Party 3
Jenos
Jenos
Gold V
llEddeRll97
Jenos
Gold V
Level 999
Champion Stats
45W - 40L
1,634 SR
Queue Stats
925W - 881L
1,451 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 535
1,634 SR
1,489 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 352
1,656 SR
1,423 Elo+
Koga
Koga
Silver II
Jay HxxVa Cuz
Koga
Silver II
Level 211
Champion Stats
8W - 7L
1,615 SR
Queue Stats
16W - 20L
1,368 Elo+
Party 1
Viktor
Viktor
Bronze III
Jim Sheisty
Viktor
Bronze III
Level 101
Champion Stats
4W - 1L
1,642 SR
Queue Stats
11W - 20L
1,328 Elo+
Party 1
Ash
Ash
Gold V
M4dafaka
Ash
Gold V
Level 139
Champion Stats
17W - 11L
1,760 SR
Queue Stats
119W - 104L
1,466 Elo+
Solo
Vora
Vora
Gold I
SerfMaster
Vora
Gold I
Level 999
Champion Stats
9W - 10L
1,612 SR
Queue Stats
96W - 81L
1,525 Elo+
Solo
Ying
Ying
Gold V
ShaeSoPetty
Ying
Gold V
Level 308
Champion Stats
14W - 9L
1,652 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Javirodm7
Azaan
59
10 / 14 / 17
3,624
227
62,926
125,338
29,498
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 30%.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

36
25 / 17 / 14
4,683
293
117,763
81,152
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
29
6 / 12 / 9
4,201
263
39,925
111,095
169,100
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
l_Marce_l
Saati
59
20 / 12 / 14
4,574
286
99,041
69,840
5,146
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
4 / 8 / 46
4,717
295
30,980
48,658
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
YagorathWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
10 / 12 / 24
3,876
242
83,924
61,019
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Level 1

Viktor
51
5 / 15 / 21
3,680
230
71,122
63,404
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

58
22 / 13 / 12
4,488
281
104,824
109,489
29,245
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

57
19 / 14 / 18
4,320
270
109,199
72,132
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
7 / 11 / 35
4,238
265
67,014
44,591
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 37s
Objective Time
6m 46s
165
Kill Participation
173
65
Kills
63
63
Deaths
65
100
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Azaan
Javirodm7
Azaan
10
14
17
1.32
W
10
12
24
1.83
W
Viktor
5
15
21
1.03
W
22
13
12
2.15
L
25
17
14
1.88
W
19
14
18
2
W
7
11
35
2.23
L
Fernando
6
12
9
0.88
L
Saati
l_Marce_l
Saati
20
12
14
2.25
L
4
8
46
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,635
Damage
436,083
436,083
Taken
350,635
203,744
Shielding
29,245
219,481
Healing
142,691
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Javirodm7
Azaan
62,926
52,591
0
9,826
125,338
29,498
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
83,924
77,309
2,914
13,557
61,019
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Viktor
71,122
46,966
3,197
7,154
63,404
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
104,824
94,506
0
1,311
109,489
29,245
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
117,763
79,124
0
21,297
81,152
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
109,199
67,412
0
12,813
72,132
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
67,014
40,237
82,826
18,919
44,591
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
39,925
30,005
0
6,736
111,095
169,100
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
l_Marce_l
Saati
99,041
75,580
5,283
10,719
69,840
5,146

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
30,980
11,092
136,500
29,120
48,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role