Player Matchup

Evie
Evie
Leox2112
Evie
Level 999
Champion Stats
37W - 41L
1,577 SR
Queue Stats
744W - 736L
1,633 Elo+
Solo
Androxus
Androxus
YejuTheKiwi
Androxus
Level 180
Champion Stats
36W - 39L
1,573 SR
Queue Stats
637W - 622L
1,600 Elo+
Solo
Makoa
Makoa
cool1111111
Makoa
Level 70
Champion Stats
6W - 3L
1,729 SR
Queue Stats
45W - 20L
1,713 Elo+
Party 2
Rei
Rei
w3ez
Rei
Level 150
Champion Stats
8W - 0L
1,783 SR
Queue Stats
70W - 52L
1,666 Elo+
Party 2
Vora
Vora
Wiisdzツ
Vora
Level 254
Champion Stats
15W - 9L
1,628 SR
Queue Stats
207W - 171L
1,628 Elo+
Solo
Team Averages
Level 331
1,658 SR
1,648 Elo+

VS

Team Averages
Level 412
1,648 SR
1,626 Elo+
Khan
Khan
Battlepuerco
Khan
Level 632
Champion Stats
43W - 44L
1,623 SR
Queue Stats
235W - 221L
1,643 Elo+
Solo
Maeve
Maeve
ImSnakeeyes
Maeve
Level 166
Champion Stats
89W - 57L
1,667 SR
Queue Stats
103W - 69L
1,649 Elo+
Party 1
Ruckus
Ruckus
PleaselmNew
Ruckus
Level 157
Champion Stats
1W - 2L
1,692 SR
Queue Stats
415W - 388L
1,641 Elo+
Solo
Mal'Damba
Mal'Damba
RopeyRobin
Mal'Damba
Level 106
Champion Stats
15W - 11L
1,615 SR
Queue Stats
91W - 64L
1,652 Elo+
Party 1
Saati
Saati
Sankichi
Saati
Level 999
Champion Stats
23W - 27L
1,642 SR
Queue Stats
580W - 610L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
60
16 / 8 / 8
3,136
285
77,679
38,459
0
Biting Cold

Biting Cold

Ice Block

Generate 4 Ammo after activating Ice Block.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Androxus
YejuTheKiwi
Androxus
44
11 / 3 / 10
3,025
275
83,215
30,319
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

52
4 / 6 / 11
2,896
263
46,078
72,984
6,960
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Rei
w3ez
Rei
41
3 / 7 / 19
2,918
265
24,369
26,444
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
17 / 7 / 13
3,352
305
68,842
43,879
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 8 / 14
2,935
267
55,475
91,239
26,697
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

46
9 / 12 / 3
2,703
246
47,392
42,196
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ruckus
51
6 / 10 / 9
2,588
235
47,859
84,898
24,235
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Mal'Damba
RopeyRobin
Mal'Damba
36
5 / 12 / 15
3,090
281
32,936
52,803
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
Sankichi
Saati
60
4 / 9 / 4
1,955
178
28,423
29,047
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
4m 55s
112
Kill Participation
76
51
Kills
31
31
Deaths
51
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
7
8
14
1.75
L
9
12
3
0.88
W
Evie
16
8
8
2.5
L
Ruckus
6
10
9
1.05
L
Mal'Damba
RopeyRobin
Mal'Damba
5
12
15
1.04
L
Saati
Sankichi
Saati
4
9
4
0.67
W
Androxus
YejuTheKiwi
Androxus
11
3
10
5.33
W
4
6
11
1.58
W
Rei
w3ez
Rei
3
7
19
1.79
W
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,183
Damage
212,085
212,085
Taken
300,183
6,960
Shielding
50,932
113,342
Healing
134,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,475
48,834
17,620
19,296
91,239
26,697
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
47,392
47,392
0
8,783
42,196
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Evie
77,679
74,839
270
16,357
38,459
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
Ruckus
47,859
37,842
0
11,536
84,898
24,235
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Mal'Damba
RopeyRobin
Mal'Damba
32,936
22,950
56,611
18,277
52,803
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
Sankichi
Saati
28,423
25,969
0
2,110
29,047
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
YejuTheKiwi
Androxus
83,215
61,547
1,944
14,578
30,319
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
46,078
44,114
0
2,536
72,984
6,960
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Rei
w3ez
Rei
24,369
22,116
53,958
10,337
26,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
68,842
46,655
0
13,362
43,879
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role