Player Matchup
VS
Match Stats

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Noble Crest
Armor
Increase your maximum Health by 100.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 10%.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 30%.
Level 2

We Can Rebuild Him
Armor
Receive 20% increased Healing while at or below 50% Health.
Level 4

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Memento
Weapon
Increase your maximum Ammo by 25.
Level 5

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5

Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Featherweight
Armor
Heal for 50 every 1s while drifting.
Level 1

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.