Player Matchup

Vora
Vora
MEGAhikka
Vora
Level 243
Champion Stats
5W - 1L
1,852 SR
Queue Stats
122W - 110L
1,611 Elo+
Party 1
Maeve
Maeve
PiudjieAbuzer
Maeve
Level 339
Champion Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,663 Elo+
Party 1
Cassie
Cassie
Protopac
Cassie
Level 535
Champion Stats
119W - 125L
1,590 SR
Queue Stats
724W - 718L
1,576 Elo+
Solo
Barik
Barik
Tuciek
Barik
Level 141
Champion Stats
2W - 0L
1,709 SR
Queue Stats
8W - 11L
1,419 Elo+
Solo
Io
Io
XqakrevedkoX
Io
Level 99
Champion Stats
4W - 1L
1,963 SR
Queue Stats
177W - 170L
1,574 Elo+
Solo
Team Averages
Level 271
1,723 SR
1,569 Elo+

VS

Team Averages
Level 278
1,582 SR
1,558 Elo+
Ying
Ying
Landishek
Ying
Level 230
Champion Stats
129W - 118L
1,607 SR
Queue Stats
1,202W - 1,194L
1,592 Elo+
Solo
Koga
Koga
Svyat737
Koga
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,501 Elo+
Party 2
Vatu
Vatu
XDKill3r99
Vatu
Level 999
Champion Stats
32W - 30L
1,545 SR
Queue Stats
876W - 851L
1,612 Elo+
Solo
Ruckus
Ruckus
jause
Ruckus
Level 55
Champion Stats
3W - 4L
1,499 SR
Queue Stats
65W - 62L
1,488 Elo+
Party 2
Dredge
Dredge
Которин
Dredge
Level 46
Champion Stats
9W - 4L
1,759 SR
Queue Stats
74W - 59L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
19 / 13 / 10
4,646
332
75,695
61,145
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Level 1

56
13 / 15 / 10
3,962
283
61,622
49,618
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Cassie
Protopac
Cassie
53
22 / 10 / 14
4,043
289
82,546
46,857
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Barik
Tuciek
Barik
49
7 / 8 / 32
4,080
291
60,809
73,022
83,463
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 12 / 26
3,567
255
39,527
44,866
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
0 / 11 / 17
1,440
103
13,959
51,420
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
48
11 / 19 / 11
3,136
224
52,651
56,097
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Level 1

60
15 / 11 / 14
3,607
258
73,855
56,071
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
jause
Ruckus
41
3 / 15 / 12
3,180
227
50,299
95,292
34,166
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

25
29 / 10 / 10
4,685
335
84,744
61,319
5,425
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
6m 53s
158
Kill Participation
122
66
Kills
58
58
Deaths
66
92
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ying
0
11
17
0.77
W
Vora
19
13
10
1.85
W
13
15
10
1.2
W
Cassie
Protopac
Cassie
22
10
14
2.9
L
Koga
11
19
11
0.87
W
Barik
Tuciek
Barik
7
8
32
2.88
L
15
11
14
2
W
5
12
26
1.5
L
Ruckus
jause
Ruckus
3
15
12
0.6
L
29
10
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,199
Damage
275,508
275,508
Taken
320,199
83,463
Shielding
39,591
134,504
Healing
126,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
13,959
13,959
70,641
24,972
51,420
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
75,695
49,051
610
22,118
61,145
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
61,622
57,970
0
9,736
49,618
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
Protopac
Cassie
82,546
72,284
0
15,743
46,857
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
52,651
47,300
0
2,887
56,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Tuciek
Barik
60,809
60,809
0
14,057
73,022
83,463
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
73,855
43,079
0
17,871
56,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,527
35,853
53,827
18,413
44,866
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ruckus
jause
Ruckus
50,299
33,110
0
4,252
95,292
34,166
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,744
66,081
0
6,163
61,319
5,425
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role